name: understanding-streamlit-architecture description: Explains Streamlit's internal architecture including backend runtime, frontend rendering, and WebSocket communication. Use when debugging cross-layer issues, understanding how features work end-to-end, planning architectural changes, or onboarding to the codebase. Covers ForwardMsg/BackMsg protocol, script rerun model, element tree, widget state management, and more.
Understanding Streamlit architecture
Streamlit is a client-server application with bidirectional WebSocket communication using Protocol Buffers.
Use this file as a quick mental model and navigation index; use references/backend.md, references/frontend.md, and references/communication.md for implementation details.
Concepts glossary
| Concept | Description | Key files |
|---|---|---|
| Command | Any function exposed in Streamlit's public API (st.* namespace). Commands can create elements/widgets, control execution flow, or configure app behavior. |
lib/streamlit/delta_generator.py, lib/streamlit/elements/, lib/streamlit/commands/ |
| Element | Umbrella term for all UI components in Streamlit: widgets, containers, and display elements. Represented in Element.proto as a oneof union of ~50+ types. |
proto/streamlit/proto/Element.proto, lib/streamlit/elements/ |
| Widget | Interactive element (button, slider, text_input) that triggers reruns on user interaction. Value accessible via return value or st.session_state. Some elements become widgets conditionally (e.g., dataframe/chart with on_select). |
lib/streamlit/elements/widgets/, frontend/lib/src/components/widgets/ |
| Display Element | Non-interactive element (text, markdown, image, chart) that renders content without triggering reruns by itself. | lib/streamlit/elements/, frontend/lib/src/components/elements/ |
| Container | Layout block that groups elements spatially (sidebar, columns, expander, tabs, form). Represented as BlockNode in the element tree. |
lib/streamlit/elements/layouts.py, Block.proto |
| DeltaGenerator | The st object; API entry point that queues UI deltas. Uses mixin pattern to compose all st.* commands. |
lib/streamlit/delta_generator.py |
| Session State | Per-session dictionary (st.session_state) persisting data across reruns. Stores widget values and user variables. |
lib/streamlit/runtime/state/session_state.py |
| Rerun | Re-execution of the user script for the current page. Triggered by widget interactions, st.rerun(), file changes, or fragment timers. Rebuilds the element tree while preserving session state. |
lib/streamlit/runtime/scriptrunner/script_runner.py, lib/streamlit/commands/execution_control.py |
| Form | Container (st.form) that batches widget inputs, deferring reruns until form submission. |
lib/streamlit/elements/form.py, WidgetStateManager.ts |
| Fragment | Decorator (@st.fragment) enabling partial reruns of specific UI sections without full script re-execution. |
lib/streamlit/runtime/fragment.py |
| Caching | Decorators (@st.cache_data, @st.cache_resource) that memoize function results to avoid redundant computation. |
lib/streamlit/runtime/caching/ |
| Pages | Multipage app system using st.navigation() and st.Page() or auto-discovery from pages/ directory. |
lib/streamlit/navigation/, lib/streamlit/runtime/pages_manager.py |
| Config | App configuration via .streamlit/config.toml controlling server, client, and theme settings. |
lib/streamlit/config.py, lib/streamlit/config_option.py |
| Theming | Customizable UI themes (Light/Dark/Custom) defined in config or via theme editor. | lib/streamlit/runtime/theme_util.py, frontend/lib/src/theme/ |
| Secrets | Secure credential storage via .streamlit/secrets.toml (local) or platform settings (deployed). Accessed via st.secrets. |
lib/streamlit/runtime/secrets.py |
| Connection | Database/service abstraction (st.connection) with built-in caching and secrets integration. |
lib/streamlit/connections/ |
| Custom Components | User-built extensions using React/iframe. v1 (legacy): declare_component() API. v2 (current): Bidirectional components with improved state management. |
component-lib/, lib/streamlit/components/v1/, lib/streamlit/components/v2/ |
| Static File Serving | Files in static/ directory served directly via /app/static/* (when static serving is enabled). |
lib/streamlit/web/server/server.py, lib/streamlit/web/server/starlette/starlette_routes.py |
| App Testing | Testing framework (AppTest) for simulating user interactions and inspecting rendered output. |
lib/streamlit/testing/ |
Core mental model
flowchart TB
subgraph Backend["Backend (Python)"]
Script[User Script]
DG[DeltaGenerator]
Runtime[Runtime/AppSession]
end
subgraph Protocol["WebSocket + Protobuf"]
FM[ForwardMsg]
BM[BackMsg]
end
subgraph Frontend["Frontend (React)"]
App[App.tsx]
Tree[AppRoot Tree]
Renderer[ElementNodeRenderer]
WSM[WidgetStateManager]
end
Script --> DG
DG --> FM
FM --> App
App --> Tree
Tree --> Renderer
Renderer --> WSM
WSM -->|User interaction| BM
BM --> Runtime
Runtime -->|Rerun| Script
Key insight: Script execution is rerun-driven: most widget interactions trigger reruns (full app or fragment-scoped). State persists via st.session_state and caching decorators.
Execution model
Streamlit's execution model differs from traditional web frameworks:
Rerun triggers:
- Widget interaction: User clicks button, moves slider, etc.
- Source code change: File watcher detects script modification
st.rerun(): Explicit programmatic rerun- Fragment timer:
@st.fragment(run_every=...)periodic reruns
Execution order nuances:
- Scripts execute top-to-bottom on every rerun
- Callbacks first:
on_change/on_clickhandlers run before the main script body - Fragments typically isolate reruns: Widget interactions inside
@st.fragmentusually rerun only that fragment - Control flow exceptions:
st.stop(),st.rerun(),st.switch_page()raise exceptions to halt/redirect execution
Session isolation:
- Each browser tab = separate
AppSessionwith its ownSessionState - Refreshing the page creates a new session (unless reconnecting within TTL)
- No shared state between sessions (use external storage for multi-user state)
What persists across reruns (within a session):
st.session_statevalues- Cached function results (
@st.cache_data,@st.cache_resource) - Uploaded files
- Fragment registrations
What resets on each rerun:
- Local variables in script
- Widget return values (re-read from
SessionState) - Element tree (rebuilt from scratch, then diffed)
Architecture layers
Backend (Python)
| Component | File | Purpose |
|---|---|---|
| Runtime | lib/streamlit/runtime/runtime.py |
Singleton managing app lifecycle and sessions |
| AppSession | lib/streamlit/runtime/app_session.py |
Per-browser-tab: ScriptRunner + SessionState + ForwardMsgQueue |
| ScriptRunner | lib/streamlit/runtime/scriptrunner/script_runner.py |
Executes user scripts in separate thread |
| DeltaGenerator | lib/streamlit/delta_generator.py |
API entry point using mixin pattern |
| SessionState | lib/streamlit/runtime/state/session_state.py |
Widget values and user variables |
| Elements | lib/streamlit/elements/ |
Backend implementation of st.* commands |
For backend deep dive: See references/backend.md
Frontend (TypeScript/React)
| Component | File | Purpose |
|---|---|---|
| App | frontend/app/src/App.tsx |
Central orchestrator |
| AppRoot | frontend/lib/src/render-tree/AppRoot.ts |
Immutable element tree with 4 containers |
| ElementNodeRenderer | frontend/lib/src/components/core/Block/ElementNodeRenderer.tsx |
Maps protos to React components |
| WidgetStateManager | frontend/lib/src/WidgetStateManager.ts |
Widget state, forms, query params |
| ConnectionManager | frontend/connection/src/ConnectionManager.ts |
WebSocket state machine |
For frontend deep dive: See references/frontend.md
Communication (Protobuf)
| Proto | Purpose |
|---|---|
ForwardMsg.proto |
Server to client: deltas, session events, navigation |
BackMsg.proto |
Client to server: rerun requests with widget states |
Element.proto |
~50+ element types in oneof type union |
WidgetStates.proto |
Widget values: trigger_value, string_value, bool_value, etc. |
Location: proto/streamlit/proto/
For protocol deep dive: See references/communication.md
Essential concepts (quick map)
- Script rerun model: Widget interaction ->
BackMsg(ClientState) -> backend updatesSessionState-> script rerun ->ForwardMsgdeltas.- Deep dive:
references/communication.md#widget-interaction-to-script-rerun
- Deep dive:
- Delta path system: Elements are addressed by delta paths (for example
[0, 2, 3]) to support efficient tree updates.- Deep dive:
references/communication.md#delta-ui-changes
- Deep dive:
active_script_hashsemantics:ForwardMsg.metadata.active_script_hashscopes node ownership across multipage and fragment reruns.- Deep dive:
references/communication.md#forwardmsg-metadata-active_script_hash
- Deep dive:
- Element tree structure: Frontend
AppRootmaintainsmain,sidebar,event, andbottomcontainers withBlockNode/ElementNode.- Deep dive:
references/frontend.md#element-tree-frontendlibsrcrender-tree
- Deep dive:
- Fragments (
@st.fragment): Fragment interactions usually trigger fragment-scoped reruns and update only affected regions.- Deep dive: references/backend.md
Key implementation patterns
- Backend mixin composition:
DeltaGeneratorcomposesst.*API via mixins.- Deep dive:
references/backend.md#deltagenerator-libstreamlitdelta_generatorpy
- Deep dive:
- Frontend visitor pattern: Render-tree updates/staleness cleanup use visitors.
- Deep dive:
references/frontend.md#visitor-pattern
- Deep dive:
- Message deduplication:
ForwardMsg.hash+ref_hashwith frontendForwardMsgCachereduces bandwidth.- Deep dive:
references/communication.md#message-caching
- Deep dive:
Quick reference: adding features
- Proto definition:
proto/streamlit/proto/<Element>.proto - Register in Element.proto: Add to
oneof type - Backend mixin:
lib/streamlit/elements/<element>.py - Frontend component:
frontend/lib/src/components/elements/<Element>/orfrontend/lib/src/components/widgets/<Element>/(depending on element vs widget) - Register in ElementNodeRenderer: Add case to switch statement
- Compile protos:
make protobuf
See the implementing-new-features skill for a detailed implementation guide.
Maintaining this documentation
When making changes that impact any of the concepts documented here (Runtime, AppSession, DeltaGenerator, element tree, communication protocol, etc.), update the relevant sections in this skill's files (SKILL.md, references/backend.md, references/frontend.md, references/communication.md) to keep them accurate.