aibridge-prefab-patch

star 615

Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector set_property, scene object commands, and direct Unity YAML fallback

XuToWei By XuToWei schedule Updated 6/9/2026

Skill instructions (SKILL.md) could not be loaded from local cache or raw GitHub repository.

Install via CLI
npx skills add https://github.com/XuToWei/GameDevelopmentKit --skill aibridge-prefab-patch
Repository Details
star Stars 615
call_split Forks 92
navigation Branch main
article Path SKILL.md
More from Creator