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aibridge-prefab-patch
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Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector set_property, scene object commands, and direct Unity YAML fallback
Install via CLI
npx skills add https://github.com/XuToWei/GameDevelopmentKit --skill aibridge-prefab-patch
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