name: pixijs description: "Use first for PixiJS v8 tasks. Router for Application/app.init, scene graph Container/Sprite/Graphics/Text/Mesh, Assets, events, Ticker, filters, shaders, performance, migration, and create-pixi." license: MIT
Entry router for PixiJS v8 work. Load this first, then load the narrow skill that matches the task.
Route
| Task signal | Load |
|---|---|
Application, app.init, canvas, renderer, resize, stage, destroy |
pixijs-application |
| renderers, render loop internals, WebGL/WebGPU/Canvas fallback | pixijs-core-concepts |
new project, create-pixi, Vite/React templates |
pixijs-create |
workers, OffscreenCanvas, SSR, CSP, DOMAdapter |
pixijs-environments |
v7 upgrade, @pixi/*, beginFill, DisplayObject, BaseTexture |
pixijs-migration-v8 |
| scene graph model, transforms, render order, masks, layers | pixijs-scene-core-concepts |
Container, children, bounds, z-order, coordinates, destroy |
pixijs-scene-container |
Sprite, AnimatedSprite, NineSliceSprite, TilingSprite |
pixijs-scene-sprite |
Graphics, paths, fill, stroke, gradients, SVG |
pixijs-scene-graphics |
Text, BitmapText, HTMLText, split text |
pixijs-scene-text |
Mesh, custom geometry, rope, plane, perspective mesh |
pixijs-scene-mesh |
many lightweight sprites, ParticleContainer, Particle |
pixijs-scene-particle-container |
HTML overlays on canvas, DOMContainer, pixi.js/dom |
pixijs-scene-dom-container |
animated GIFs, GifSprite, GifSource, pixi.js/gif |
pixijs-scene-gif |
HTML element snapshots as textures, HTMLSource |
pixijs-html-source |
Assets, bundles, manifests, cache, fonts, spritesheets |
pixijs-assets |
Color, hex/rgb/hsl conversion, premultiply, tint |
pixijs-color |
pointer/mouse/touch/wheel input, eventMode, drag, hit areas |
pixijs-events |
Point, Matrix, Rectangle, shapes, coordinate conversion |
pixijs-math |
per-frame logic, Ticker, delta values, FPS caps |
pixijs-ticker |
| screen reader or keyboard navigation | pixijs-accessibility |
blend modes and pixi.js/advanced-blend-modes |
pixijs-blend-modes |
| shaders, uniforms, custom filters, custom batchers | pixijs-custom-rendering |
| visual effects, built-in/community filters | pixijs-filters |
| FPS, draw calls, GPU memory, culling, GC, pooling | pixijs-performance |
Fallback
When no sub-skill covers a named class, option, or API:
- Fetch
https://pixijs.download/release/docs/llms.txt. - Fetch the linked
.html.mdpage for the exact symbol. - Use references/index.md only when you need the long trigger index.