vibe-pipeline

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Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

vericontext By vericontext schedule Updated 6/15/2026

name: vibe-pipeline description: Author and run VibeFrame YAML pipelines with vibe run, checkpoints, and budget controls.

Vibe Pipeline

A VibeFrame pipeline is a YAML manifest executed by vibe run. Steps can reference earlier outputs with $<step-id>.output, and the executor writes a checkpoint under the output directory so failed runs can resume.

Use this skill when the user wants a reproducible multi-step media workflow, checkpointed execution, or budget-limited provider calls.

Minimal Skeleton

name: promo-video
budget:
  costUsd: 8
  maxToolErrors: 1
steps:
  - id: image
    action: generate-image
    provider: openai
    model: "2"
    size: 1536x1024
    quality: hd
    prompt: "sleek product shot on a quiet studio background"
    output: hero.png

  - id: video
    action: generate-video
    provider: seedance
    image: $image.output
    prompt: "slow cinematic camera push, polished product demo motion"
    duration: 5
    ratio: "16:9"
    output: hero.mp4

  - id: titled
    action: edit-motion-overlay
    input: $video.output
    description: "minimal lower-third title, clean sans-serif, subtle grain"
    model: gemini
    understand: auto
    output: titled.mp4

Scene Project Skeleton

Use scene-build and scene-render when a storyboard project already exists:

name: storyboard-render
budget:
  costUsd: 2
  maxToolErrors: 1
steps:
  - id: build
    action: scene-build
    project: my-video
    mode: batch
    composer: openai
    tts: kokoro
    skipBackdrop: true
    skipRender: true

  - id: render
    action: scene-render
    project: my-video
    output: renders/final.mp4
    quality: standard
    fps: 30
    format: mp4

Supported Actions

Keep this in sync with packages/cli/src/pipeline/types.ts and packages/cli/src/pipeline/executor.ts.

  • Generate: generate-image, generate-video, generate-tts, generate-sfx, generate-music, generate-storyboard, generate-motion
  • Edit: edit-silence-cut, edit-jump-cut, edit-caption, edit-noise-reduce, edit-fade, edit-translate-srt, edit-text-overlay, edit-motion-overlay, edit-grade, edit-speed-ramp, edit-reframe, edit-interpolate, edit-upscale, edit-image
  • Audio: audio-transcribe, audio-isolate, audio-dub, audio-duck
  • Detect: detect-scenes, detect-silence, detect-beats
  • Analyze/review: analyze-video, analyze-media, review-video
  • Scene: compose-scenes-with-skills, scene-build, scene-render
  • Legacy/meta: export

If unsure, read the executor source. There is no public vibe run --list-actions command.

Running

vibe run pipeline.yaml --dry-run
vibe run pipeline.yaml -o pipeline-output
vibe run pipeline.yaml -o pipeline-output --resume
vibe run pipeline.yaml -o pipeline-output --budget-usd 5
vibe run pipeline.yaml -o pipeline-output --json

Useful flags:

  • --dry-run validates the graph and shows upper-bound cost estimates.
  • --resume skips completed checkpointed steps.
  • --budget-usd, --budget-tokens, --max-errors override or extend the manifest budget.
  • --effort low|medium|high|xhigh forwards an LLM effort hint where supported.
  • --json returns structured output for agents.

Checkpoint file: <output-dir>/.pipeline-state.yaml.

Authoring Rules

  1. Dry-run before executing paid provider steps.
  2. Keep step ids short and stable (image, motion, title, render).
  3. Name outputs with the real extension (.png, .mp4, .mp3, .json).
  4. Use $<step-id>.output rather than repeating file paths.
  5. Add a budget: block for any pipeline that can call image/video providers.
  6. Use scene-build for storyboard projects and generate-* / edit-* for standalone media chains.

When converting a shell sequence, map each vibe ... command to one action and turn downstream input paths into step references.

Install via CLI
npx skills add https://github.com/vericontext/vibeframe --skill vibe-pipeline
Repository Details
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article Path SKILL.md
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