live-room-robusthet-mandate

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When the user/agent works with rom-arkitektur, socket-events, draw-tick, ticket-purchase, wallet-touch fra rom-events, eller pilot-gating-tiltak (R1-R12). Also use when they mention RoomAlertingService, SocketIdempotencyStore, EngineCircuitBreakerPort, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, BIN-810, BIN-811, BIN-812, BIN-813, BIN-814, BIN-815, BIN-816, BIN-817, BIN-818, BIN-819, BIN-820, BIN-821, BIN-822, chaos-test, failover, klient-reconnect, idempotent socket-events, clientRequestId dedup, health-endpoint per rom, alerting Slack PagerDuty, DR-runbook, Evolution Gaming-grade oppetid, 99.95%, perpetual-loop leak, per-rom resource-isolation, stuck-game-recovery, monotonic stateVersion, RoomStateStore, SerializedRoomState, scheduledGameId-persistens, isHallShared-persistens, isTestHall-persistens, pendingMiniGame-persistens, spill3PhaseState-persistens, Redis-restart-recovery, Game1GhostRoomSweepService, ghost-room-sweep, spøkelsesrom, teardown-løs cancel, ADR-0019, ADR-0020, ADR-0022. Make sure to

tobias363 By tobias363 schedule Updated 6/10/2026

Skill instructions (SKILL.md) could not be loaded from local cache or raw GitHub repository.

Install via CLI
npx skills add https://github.com/tobias363/Spillorama-system --skill live-room-robusthet-mandate
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