health-monitoring-alerting

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When the user/agent works with R7 health-endpoints or R8 alerting for the Spillorama bingo platform. Also use when they mention /api/games/spill[1-3]/health, GameRoomHealth, RoomAlertingService, R7, R8, BIN-814, BIN-815, health-endpoint, p95-latency, draw-stale, alerting, PagerDuty, Slack-alert, Spill 2 perpetual-loop, Spill 3 monsterbingo singleton. Defines per-room health snapshot schema, status-mapping, rate-limit, and the alert-pipeline that keeps live rooms self-reporting. Make sure to use this skill whenever someone touches the health routes, RoomAlertingService, or per-room observability hooks even if they don't explicitly ask for it — these are pilot-gating per the Live-Room Robustness Mandate.

tobias363 By tobias363 schedule Updated 6/9/2026

Skill instructions (SKILL.md) could not be loaded from local cache or raw GitHub repository.

Install via CLI
npx skills add https://github.com/tobias363/Spillorama-system --skill health-monitoring-alerting
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