discussion-dynamics-pacing

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Talk-frequency awareness, anti-repetition rules, and natural conversation pacing derived from LLMafia dual-module conversation system.

SunflowersLwtech By SunflowersLwtech schedule Updated 2/28/2026

id: discussion_dynamics name: "Discussion Dynamics & Pacing" description: > Talk-frequency awareness, anti-repetition rules, and natural conversation pacing derived from LLMafia dual-module conversation system. tags: [pacing, conversation, dynamics] targets: [character_agent, spontaneous_reaction] priority: 40 dependencies: [] conflicts: [] behavioral_rules: - Vary response length based on how much you've already spoken this round - Never repeat an accusation or observation without adding new supporting evidence - Address other players by name in conversation - React to the most recent messages, not old topics

Install via CLI
npx skills add https://github.com/SunflowersLwtech/COUNCIL-ME --skill discussion-dynamics-pacing
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