name: anima-composition-director description: Convert Anima image-generation intent, tags, references, or rough prompts into concrete composition decisions. Use with comfyui-animatool when the task needs better camera framing, aspect ratio, subject placement, lighting, value contrast, depth of field, face readability, emotional staging, storytelling composition, symbolic visual metaphor, or reference-image composition transfer before assembling Anima prompts.
Anima Composition Director
Goal
将生图意图转成视觉计划:画布、镜头、主体位置、层次、光源、景深。
Do not write literary mood paragraphs. Describe the picture layout.
Inputs to consider
- User hard constraints: size, aspect ratio, platform use, reference image scope.
- Subject: number of characters, body visibility, action, props, outfit complexity.
- Scene: indoor/outdoor, close space/wide space, background importance.
- Identity risk: whether face, hair, outfit, or emblem must stay readable.
- Output purpose: quick test, wallpaper, cover-like key visual, character sheet, interaction scene.
读取导航
| 需要处理的事 | 读取 |
|---|---|
| 做一次完整构图决策 | 从头读至"Self-check" |
| 只查画布规则 | 跳到"Canvas fit" |
| 只查镜头语法 | 跳到"Camera grammar" |
| 只查参考图构图迁移 | 跳到"Reference image transfer" |
| 查看输出格式 | 跳到"Output contract" |
Canvas fit
Choose after the semantic draft is clear. If the user gave a size, keep it and adapt composition.
规则:用户允许某分辨率 ≠ 所有图都用该分辨率。每张图按下表按构图语义独立选择画布,禁止一刀切复用。
| Canvas | Use when |
|---|---|
1536x1024 3:2 |
多人互动、横向动作、宽景背景、左右空间关系 |
1024x1536 2:3 |
单人全身、立绘、手机壁纸、纵向姿态 |
1536x864 16:9 |
电影感宽银幕、远景、横向环境叙事、桌面壁纸预览 |
1536x1152 4:3 |
室内中景、互动场景、人物占比高但仍保留环境 |
1152x1536 3:4 |
角色为主、少量环境叙事、比 2:3 更稳的竖图 |
1536x768 2:1 |
超宽场景、横向队列、压迫感风景;必须保护脸部可读性 |
1024x1024 1:1 |
头像、半身、中心主体、简单稳定构图 |
1536x1536 1:1 |
高信息量中心构图、复杂服装、道具环绕、丰富背景 |
Do not recommend 1920x1080 for initial Anima base1.0 generation. Larger output belongs to upscale.
Layout modes
Choose one image type before camera and canvas decisions. Do not mix modes unless the user asks.
| Mode | Use when | Composition priority |
|---|---|---|
| Character illustration | 单人或角色展示 | readable face, outfit silhouette, clean background separation |
| Key visual / poster | 主视觉、宣传图、封面感 | strong focal point, silhouette, controlled negative space only when needed |
| Event CG / visual novel CG | 剧情事件图、角色互动、场景瞬间 | relationship, gaze, hands, props, motivated light source |
| Manga single panel | 单格漫画感、动作峰值 | peak action, diagonal flow, expression and hand readability |
| Cinematic still | 电影定格、强镜头感 | shot distance, camera angle, foreground/midground/background depth |
| Concept art / environment illustration | 场景设定、环境叙事 | scale, foreground/midground/background, atmospheric depth |
| Card / splash art | 卡面、必杀技、强冲击图 | dynamic pose, prop silhouette, effects around but not over the face |
| Character sheet | 设定展示、服装细节 | neutral pose, clean lighting, readable design details |
Mode rules:
illustrationis the broad category; specify a narrower mode when composition needs it.event CGneeds a readable story moment, not prose or backstory.manga single panelis one image only; do not describe multiple panels unless requested.cinematic stillmay borrow film shot terms, but must stay a static frame.- If unsure, default to
character illustrationfor simple character requests andevent CGfor interaction scenes.
Camera grammar
每行选一个值,除非用户明确需要特殊镜头:
- Distance:
close-up,upper body,cowboy shot,full body,wide shot. - Angle:
eye-level,low front angle,high angle,side view,three-quarter view,over-shoulder view,top-down view,bird's-eye view,aerial view,pov,first-person view. - Lens feel:
normal perspectiveby default; usewide-angleonly for strong space or action. Avoid fisheye unless requested. - Focus technique:
shallow depth of field,deep focus,rack focus look, orsoft background blur. - Face rule: if identity matters, include
Keep the face sharp and readable.
Avoid contradictions: no close-up with full body; no from above with from below; no wide shot if the face must dominate.
- One frame gets one primary camera idea; do not stack
low angle,top-down, andover-shouldertogether. - Convert movement terms into static layout:
tracking shotmeans subject offset plus background leading lines;push-inmeans closer framing and stronger face emphasis;orbitmeans three-quarter view with curved background cues. - For
top-down,bird's-eye view, oraerial view, show readable ground layout with roads, rooftops, fields, shadows, crowds, or one landmark. - For foreshortened POV or figure-emphasis framing, use foreground limb/prop/fabric, believable joints, silhouette, crop, or rim light while preserving identity anchors.
- For action, describe the peak pose and motion direction, not a sequence of events.
Composition patterns
Use one clear pattern:
- Center: stable portrait, icon, square image, character focus.
- Rule of thirds: character plus readable environment, poster-like balance.
- Diagonal: action, weapons, movement, falling, chase, dynamic pose.
- Layered depth: foreground object, midground subject, background scene.
- Negative space: title area, sky, empty corridor, visual breathing room.
- Symmetry: ritual, shrine, throne, formal scene, stillness.
State subject placement and background direction. Example: Place the subject slightly right of center, with the corridor receding to the left.
Scene coherence:
- Pick one story anchor: character action, prop interaction, weather effect, or location function.
- Pose, expression, outfit, prop, weather, and background must support that anchor; remove details that tell a different story.
- If the environment matters, show how the character uses or reacts to it, not just where they stand.
- Emotion must become visible staging: expression, gaze, hand pose, body direction, distance, occlusion, or light placement.
- Symbolism must become one visible motif, prop, flower, shadow shape, framing device, or background echo; do not explain the metaphor.
- For story contrast, use visible juxtaposition or purposeful negative space; keep it guided by gaze, light, or background shape.
Framing safety:
- Lead room: if a subject looks or moves sideways, leave open space in that direction unless the user wants cramped tension.
- Headroom: keep small space above the head in portraits; use extra top space only for sky, title, or scale.
- Crop safety: avoid accidental cuts through wrists, elbows, knees, ankles, hands, or feet; crop wider or clearly between joints.
- Foreground framing: use doorframes, windows, branches, or props only when they guide attention to the subject.
- Avoid tangents: do not let character outlines, props, or background edges just touch; separate them or overlap clearly.
Visual-design rules:
- Establish one focal point first; secondary props and background must support it.
- Keep face and hands readable; move overlaps away from them.
- Put the clearest silhouette against the simplest background area.
- Standing or walking subjects need a ground contact cue: feet on floor, road, grass, contact shadow, cast shadow, or footprint.
- When clothing is complex, simplify the background and keep the silhouette readable.
- Use clear value separation, controlled edges, and one dominant color palette plus one accent color.
Lighting and depth
Define light as visible geometry, not abstract mood:
- Key light direction: left / right / above / below / behind / window side.
- Rim light only when it helps silhouette separation.
- Fill light only when shadows hide the face or outfit identity.
- Background light should not overpower the face.
- For dramatic contrast, choose one readable value plan: face-lit dark background, split light, backlit silhouette, or rim-only separation.
- If shadows cross the face, keep at least one eye readable unless concealment is requested.
- Use background blur when scene detail competes with identity.
- For 2:1 or wide shots, explicitly protect face readability.
- Avoid stacking many post-process words; pick one: bloom, vignette, lens flare, film grain, or chromatic aberration.
- Use vignette only to guide the eye toward the subject, not as a default style word.
Reference image transfer
If a reference image is used only for composition, extract only:
- aspect ratio
- camera distance
- camera angle
- subject position
- depth layers
- light direction
- blur / focus behavior
Do not copy reference character, outfit, color scheme, props, or setting unless the user asks.
Output contract
Return or pass forward this compact structure:
{
"prompt_semantic_draft": "1girl full body, classroom window, quiet pose, soft daylight",
"canvas_fit": "1536x1024 horizontal composition for environment and subject placement",
"final_composition": "subject slightly right of center; window and classroom depth open to the left",
"canvas": {
"width": 1536,
"height": 1024,
"reason": "horizontal interaction scene"
},
"camera": "full body, low front angle, normal perspective",
"composition": "subject slightly right of center; background opens to the left",
"lighting": "soft window light from the left, subtle rim light",
"focus": "face sharp and readable, background softly blurred",
"nltags_sentences": [
"Place her full body slightly right of center.",
"Use a low front camera angle with normal perspective.",
"Keep her face sharp and readable, with a softly blurred background."
]
}
Field rules:
prompt_semantic_draft: compact visual content summary before tag assembly.canvas_fit: why this canvas matches the draft; mention conflicts if adapting a user-fixed size.final_composition: the final layout sentence that must matchwidthandheight.
Rules for nltags_sentences:
- 2–5 sentences.
- 8–18 English words per sentence.
- One sentence controls one thing: pose, camera, placement, lighting, depth, or face quality.
- Use at most one camera term sentence and at most one focus/depth sentence.
- No explanatory metaphors, backstory, destiny, personality analysis, or vague mood stacking.
- Symbolic requests are allowed only as visible motif, staging, or light contrast, not as explanatory prose.
- No video-only instructions such as
the camera pans,the camera tracks, orthen she turns. - Prefer concrete verbs:
place,use,keep,frame,light,blur.
Self-check
Before returning the plan:
- Canvas matches the final prompt idea.
- Subject size matches camera distance.
- Face readability is protected when identity matters.
- Standing subjects do not float; aerial scenes have ground layout and scale cues.
- Background detail does not fight the subject.
nltags_sentencesare short layout controls, not prose.