resend-design-system

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Use when building or modifying UI in the Resend codebase. Provides component APIs, variant options, design tokens, and composition patterns for all src/ui/ primitives.

resend By resend schedule Updated 5/29/2026

name: resend-design-system description: Use when building or modifying UI in the Resend codebase. Provides component APIs, variant options, design tokens, composition patterns for all src/ui/ primitives, and the Resend heuristics for UX decisions like dialog-vs-stepper or disable-vs-hide. metadata: author: resend version: "1.2.0"

Resend Design System

Use primitives from src/ui/ for all UI work. Never create custom components when a primitive exists. Check /design/components pages for live examples.

Quick Reference

All primitives use @/ui/{name} imports. Icons in @/ui/icons/icon-{name}.

Core Components

Component Import Key Variants
Button @/ui/button appearance: white, gray, fade-gray, fade, fade-red, red. size: 1, 2
TextField @/ui/text-field/text-field Compound: Root > Slot + Input + Slot. state/size on Input. size: 1, 2, 3
Heading @/ui/heading size: 1-8. color: white, gray. weight: medium, semibold, bold
Text @/ui/text size: 1-9. color: white, gray, red, yellow
Tag @/ui/tag appearance: gray, green, red, yellow, blue, orange, violet, sand
Banner @/ui/banner Page/section-level messages (role="alert"). Auto icon. green=success, yellow=warning, red=error, blue=info. Use Tag for inline item labels
Select @/ui/select Namespace: Root > Trigger + Content > Item. For value selection (forms)
Dialog @/ui/dialog Namespace: Root > Trigger + Content > Title. size: 1, 2, full-screen
Switch @/ui/switch checked, onCheckedChange, disabled
Checkbox @/ui/checkbox checked (boolean | 'indeterminate'), onCheckedChange
IconButton @/ui/icon-button Same variants as Button. Always provide aria-label
DropdownMenu @/ui/dropdown-menu Namespace: Root > Trigger + Content > Item. For actions, not value selection

Sizing Scale

Size Height Text Radius
'1' h-6 text-xs rounded-lg
'2' h-8 text-sm rounded-xl
'3' h-10 text-sm rounded-xl

Color Conventions

  • Primary action: appearance="white" (inverted black/white, flips in dark mode)
  • Secondary: appearance="gray"
  • Subtle/ghost: appearance="fade" or appearance="fade-gray"
  • Destructive: appearance="red" or appearance="fade-red"

Key Rules

  1. Use cn() from @/lib/cn for class merging
  2. Use @/ absolute imports everywhere
  3. Prefer Server Components; 'use client' only at lowest interactive leaf — extract the interactive part into a small leaf component, don't mark the whole page client
  4. Use sentence case for all UI copy
  5. State via state prop, not booleans — state="loading", state="disabled", state="invalid", state="read-only". Each value is self-sufficient: state="loading" already prevents interaction, so don't also add disabled={}
  6. Compound TextField: TextField.Root > TextField.Slot? + TextField.Input + TextField.Slot?state and size go on TextField.Input, not Root. Use <TextField.Error message={msg} id="x" /> inside a trailing Slot for validation errors — it auto-wires aria-describedby. Don't also pass error= on Input or set aria-describedby manually.
  7. Radix namespaces: import * as Select from '@/ui/select'
  8. asChild for links: <Button asChild><Link href="/x">Label</Link></Button> — also works on Dialog.Trigger, Tooltip.Trigger

Server vs Client

Already client (built-in, no extra 'use client' needed on your part): TextField, Checkbox, Dialog, Drawer, Collapsible, Calendar, BulkActions.

Server-safe: Button, Heading, Text, Tag, Banner, Card, EmptyState, Kbd, IconButton.

Correct pattern — extract only the interactive leaf:

// page.tsx — Server Component
export default function Page() {
  return <Card><Heading>Title</Heading><DeleteDialog /></Card>;
}

// delete-dialog.tsx — small Client Component
'use client';
export function DeleteDialog() {
  return (
    <Dialog.Root>
      <Dialog.Trigger asChild><Button appearance="fade-red">Delete</Button></Dialog.Trigger>
      <Dialog.Content size="1"><Dialog.Title>Confirm delete</Dialog.Title></Dialog.Content>
    </Dialog.Root>
  );
}

Patterns

Documented UI patterns live in design-system/references/patterns/. A pattern is a composition of src/ui/ primitives repeated across ≥ 3 dashboard files. When asked "what pattern applies to X?", load design-system/references/patterns/README.md first, then check src/app/(internal)/design/_common/documented-patterns.json to see what is currently documented.

The design-audit skill (see design-audit/SKILL.md) uses this directory when deciding whether a detected composition is already a documented pattern or a new candidate.

Heuristics

Resend's UX heuristics live in design-system/references/heuristics.md and the files under heuristics/. They cover decisions — which pattern fits this task — rather than how to build a primitive. Load them when choosing between dialog/stepper/full-screen/drawer, deciding whether to disable or hide a control, picking an error surface, etc.

Heuristics are guidelines, not strict rules. If a screen has a real reason to deviate, that's allowed; escalate to @design when unsure.

References

For detailed documentation, load these as needed:

  • design-system/references/components.md — Full component catalog with all props and usage
  • design-system/references/design-tokens.md — Colors, typography, shadows, animations
  • design-system/references/patterns.md — Component patterns: CVA variants, compound components, asChild / slot system
  • design-system/references/patterns/README.md — Documented UI composition patterns and scaffolding guide
  • design-system/references/heuristics.md — Index of Resend's UX heuristics (dialog-vs-stepper, disable-vs-hide, API-first, etc.)
Install via CLI
npx skills add https://github.com/resend/design-skills --skill resend-design-system
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