write-purrnet-playmode-scenario

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Scaffold a PurrNet PlayMode test scenario in the PurrNet Unity repo — the Scenario subclass plus its own networked identity types, following every harness convention, and wired into the Bootstrap scene so it runs in the server+host CI matrix. Use this whenever the user wants to add or write a PlayMode test, a network/multiplayer test scenario, regression coverage for a PurrNet spawn/despawn/visibility/RPC/sync bug, or says "turn this into a test" / "add a test for this" while working in PurrNet — even if they don't say the words "PlayMode" or "scenario". Do not hand-roll a test from scratch; this harness has subtle conventions (static-reset race, host double-callbacks, barrier sync) that are easy to get wrong.

PurrNet By PurrNet schedule Updated 6/6/2026

Skill instructions (SKILL.md) could not be loaded from local cache or raw GitHub repository.

Install via CLI
npx skills add https://github.com/PurrNet/PurrNet --skill write-purrnet-playmode-scenario
Repository Details
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