name: review-architecture description: Review a PR against the Pascal architectural rules — package boundaries (core/viewer/editor/nodes), the registry-driven composition model (def.geometry / def.renderer / def.system), legacy-dispatch regressions, hook hygiene (useEditor/useScene/useViewer), and selector performance. Use when the user asks to review a PR, audit a branch, or check that changes respect the codebase's architecture. allowed-tools: Bash(git *) Bash(gh *) Read Grep Glob
Architectural review for Pascal PRs. The user will provide a PR URL, branch name, or ask to review the current branch.
1. Load the rules (required — do not skip)
Read these before reviewing any diff. They are the source of truth, not your training data:
wiki/architecture/layers.mdwiki/architecture/systems.md— core systems vs viewer systems, what each may dowiki/architecture/renderers.md— renderer responsibilities and prohibitionswiki/architecture/tools.md— editor tools live only inapps/editor/components/tools/orpackages/nodes/src/<kind>/wiki/architecture/viewer-isolation.md— viewer must stay editor-agnosticwiki/architecture/node-definitions.md— the three-checkbox composition model (geometry/renderer/system)wiki/architecture/plugin-authoring.md— public contract for external node packs
Required on every review. Read the remaining pages on demand when the diff touches their subject area:
wiki/architecture/selection-managers.mdwiki/architecture/scene-registry.mdwiki/architecture/spatial-queries.mdwiki/architecture/node-schemas.mdwiki/architecture/events.md
If anything in the diff looks like a new dispatch surface or registry concept, also skim the live charter at plans/editor-node-registry.md (in the private-editor repo) — it owns the current contract and which kind sits at which migration stage.
2. Fetch the diff
# If the user gave a PR URL or number:
gh pr diff <pr-number-or-url>
# If reviewing the current branch:
git diff main...HEAD
Also list changed files so you can map each to the relevant rule:
gh pr view <pr> --json files --jq '.files[].path'
# or
git diff --name-only main...HEAD
3. Layer classification — do this BEFORE the checklist
For every new file, new type, new store field, or new exported helper introduced by the diff, answer one question: which package does this belong to — core, viewer, editor, or nodes? If the answer is "editor" but the code lives in packages/core or packages/viewer (or vice versa), or if kind-specific code lands anywhere other than packages/nodes/src/<kind>/, flag it as a blocker. This is the most common and most damaging class of violation, and the checklist below won't reliably catch it on its own — do this pass explicitly.
The four packages and what they own
packages/core — domain data + pure logic.
Owns: node schemas, the scene store (useScene), live transforms store, core systems (wall mitering, slab polygons, space detection), event bus, plain 2D/3D math helpers, sceneRegistry, the registry primitives (nodeRegistry, registerNode, loadPlugin, discoverPlugins/setPluginDiscovery, SceneApi, Plugin/NodeDefinition types). Consumed by every downstream package, including read-only embeds. Must not know about: Three.js/R3F, packages/viewer, apps/editor, packages/nodes, any rendering or UI concept, any tool/mode/phase concept, or any view-specific concept (floorplan, paint preview, cursor indicators, selection outline styling).
packages/viewer — the 3D canvas, shippable standalone.
Owns: <Viewer>, the generic <NodeRenderer> / <ParametricNodeRenderer> / <GeometrySystem> / <RegisteredSystems> / <FloorplanRegistryLayer> plumbing, viewer systems (cutouts, zones, level positions, scans), the viewer store (useViewer) for genuine presentation state only (selection path, camera/level/wall/view modes, theme, display toggles, hover id), useNodeEvents. Consumed by both the editor and the read-only /viewer/[id] route. Must not know about: editor state (useEditor, tools, phases, modes), editor-only names baked into presentation modes ('delete', 'paint-ready'), editor-only state types (material preview, active paint target, floorplan anything), packages/nodes.
packages/editor (and apps/editor) — the editing experience.
Owns: the tool framework (useDragAction, ParametricInspector, <MoveRegistryNodeTool>, the registry-aware dispatchers in tool-manager.tsx / MoveTool / panel-manager.tsx / helper-manager.tsx), useEditor, action menus, panels, the floorplan panel and its helpers, paint mode, selection-manager phase/mode logic, cursor badges, command palette, keyboard shortcuts — anything absent from the read-only viewer route. Injects itself into <Viewer> via children and props, never the reverse. Must not import from packages/nodes.
packages/nodes — the built-in plugin (pascal:core).
Owns: one folder per node kind (packages/nodes/src/<kind>/) containing definition.ts, schema.ts, optionally geometry.ts / renderer.tsx / system.tsx / floorplan.ts / tool.tsx / move-tool.tsx / panel.tsx / parametrics.ts / preview.tsx. Exports builtinPlugin. Depends on editor, viewer, and core via their public surfaces — the same surfaces a third-party plugin uses (peer-dep style). Nothing in core/, viewer/, or editor/ may import from @pascal-app/nodes. The dependency arrow is one-way: framework code consults nodeRegistry, never reaches into a specific kind's folder.
Triggers that mean "this is probably in the wrong package"
- Would the read-only
/viewer/[id]route need this? If no, it belongs inapps/editor/packages/editor. - Does the name contain an editor-specific word? (
Floorplan,Paint…,Draft…,Marquee,CursorBadge,HoverMode,…Tool,Moving…,Curving….) Default to editor and justify loudly if it's anywhere else. - Does the type or field reference a tool/mode/phase vocabulary? (
'delete','paint-ready','material-paint','site'/'structure'/'furnish','build'/'edit'.) Belongs inuseEditor, notuseVieweror core. - Does the helper compute something only a 2D editor view needs? (Floorplan transforms, measurement offsets, SVG path builders, marquee bounds scoped to floorplan.) Editor. Generic 2D geometry that any view could use (polygon math, rotation, clamping, line thickening) can live in core as long as its names are generic — no
Floorplanprefix. - Does a new store field have a setter that no part of the target layer ever calls? (e.g.
setMaterialPreviewinuseViewerthat only the editor would ever invoke.) That's a layering smell — the state belongs in the caller's layer. - Does the new file mention a specific kind by name? (
door-…,wall-…,item-…, etc.) Then it belongs inpackages/nodes/src/<kind>/, not underpackages/viewer/src/components/renderers/<kind>/,packages/viewer/src/systems/<kind>.ts,packages/editor/src/components/tools/<kind>/, orpackages/editor/src/components/ui/panels/<kind>-panel.tsx. Those legacy locations were deleted at Phase 6 cleanup — reintroducing one is a regression to the dispatch model. - Does an
importline readfrom '@pascal-app/nodes'insidecore/,viewer/, oreditor/? Blocker. The BiomenoRestrictedImportsrule already bans this; if it slipped through, the framework is reaching down into the plugin.
Write the classification down before writing findings. If core gains "Floorplan" types, the viewer gains paint-mode vocabulary, a renderer grows editor awareness, or a kind-specific file appears outside packages/nodes/src/<kind>/ — those are the blockers to lead with, not downstream symptoms.
4. Review checklist
A. Package boundaries
packages/viewer/**does not import from@pascal-app/editor,apps/editor, or@pascal-app/nodes, and does not referenceuseEditor, tool state, phase, or mode.packages/core/**does not import Three.js, react-three-fiber,@pascal-app/viewer,@pascal-app/editor, or@pascal-app/nodes.packages/editor/**does not import from@pascal-app/nodes.packages/core/**does not introduce types or helpers named after an editor view (Floorplan*,Paint*,Draft*). Generic plan-geometry helpers are fine; view-specific vocabulary is not.- No new
case '<kind>':clauses (or equivalent kind-specific branching keyed onnode.type) insidepackages/viewer/**orpackages/editor/**. Phase 6 deleted these; the dispatch happens vianodeRegistry. The exceptions left in tree aretreeNodeByType(a lookup map, not a switch) and unit-formatting switches (centimeters/feet/inches). Any newcase 'door'|'wall'|'item'…in a framework package is a blocker — the behavior belongs on the kind'sNodeDefinition. - Tools mutate
useScene(committed state) anduseLiveTransforms(ephemeral drag state); directsceneRegistrymesh transforms are allowed only under the live-drag exception inwiki/architecture/tools.md. No business logic, no imports frompackages/viewer.
B. Node registry & composition (packages/nodes)
If the PR adds or modifies a node kind, check against wiki/architecture/node-definitions.md and wiki/architecture/plugin-authoring.md:
- Three independent fields:
def.geometry?: (node, ctx) => Object3D,def.renderer?: () => Promise<{ default }>,def.system?: () => Promise<{ default }>. There is no discriminator — presence is participation. Setting all three is fine if the kind genuinely needs them; setting adef.systemwhose only job is to rebuild geometry on dirty is a smell — collapse todef.geometryand let<GeometrySystem>do the work. - Builders must be pure. A
def.geometryfunction must not importuseScene, must not mutate the store, and must not depend on React context. Read other nodes viaGeometryContext(ctx.resolve/ctx.children/ctx.siblings/ctx.parent). - Builders emit local-space children.
<ParametricNodeRenderer>binds<group position={liveTransform?.position ?? node.position}>in JSX. A builder that bakes world position into vertex coords, or a system that imperatively writesgroup.position/group.rotation, will desync R3F's prop binding — the node will snap to(0,0,0)after rebuild. Flag any imperativegroup.position.set(...)insidedef.geometryor a registered system. (Tool-drivensceneRegistry.nodes.get(id).position.set(...)during a live drag is fine and is the documented pattern — see hook hygiene below.) - Tag geometry-built children.
<GeometrySystem>only disposes children carryinguserData.__fromGeometry = true. Custom systems that imperatively add children to a registered group must follow the same convention if the group can host React-mounted children (e.g. shelf surfaces hosting items). - One registered mesh per node ID. If a custom renderer mounts multiple objects, register the parent group (or whichever object the system needs to address via
sceneRegistry.nodes.get(id)). - Previews must clone cached materials. If
def.previewcalls the geometry builder and then setsmaterial.opacity = 0.5, but the builder caches materials at module scope (most do, keyed onmaterial/materialPreset), the mutation leaks into every committed instance. Clone, mutate the clone, reassignmesh.material, dispose only the clone on unmount. Reference:nodes/src/shelf/preview.tsx. - Schema changes must keep old scenes loadable. Any diff that adds, renames, removes, or retypes a property on a node schema needs a load path for scenes saved before the change (parsed through
AnyNodeinSceneState.setScene). A new field needs a Zod.default()/.optional(). A rename / removal / retype needs amigrateNodesentry inpackages/core/src/store/use-scene.tsthat rewrites the legacy shape before parse — a.default()alone silently drops the old value. A schema diff that does neither is a blocker: it breaks every existing scene. Seewiki/architecture/node-schemas.md§ Schema Evolution. - Host kinds need
childrenon the schema. Ifdef.relations.hostsis set, the schema must declarechildren: z.array(z.string()).default([])(andmigrateNodesmust patch existing scenes). OtherwiseuseScene.createNode(child, parentId)writes aparent.childrenentry into nothing and the host never sees the new child. - Movable opt-in.
MoveTooldispatches toMoveRegistryNodeToolonly whendef.capabilities.movableis set. Kinds with bespoke move semantics (wall endpoint drag with linked-wall cascade, slab vertex edit, etc.) deliberately omitmovableand supplydef.affordanceTools.moveinstead. Force-routing a bespoke-move kind through generic dispatch (nodeRegistry.has(kind)instead ofdef.capabilities.movable) is a regression — call it out. The bug history is documented inplans/editor-node-registry.md("Capability-driven move dispatch"). - Paint dispatch lives on
def.capabilities.paint. A paintable kind declaresresolveRole/buildPatch/applyPreview(+ optionalgetEffectiveMaterial) onPaintCapability; the editor's selection-manager routes hover / click / preview through the generic dispatcher. A PR that adds anif (node.type === '<kind>')arm to paint-mode handling, paint-preview application, or material picker resolution is a regression — the behaviour belongs on the kind'spaintcapability. Seepackages/core/src/registry/types.ts(PaintCapability). - Floor elevation lives on
def.capabilities.floorPlaced. Kinds that rest on a level and lift over overlapping slabs declare afootprint(and optionalappliespredicate) onFloorPlacedConfig; the generic<FloorElevationSystem>writesslabElevation + node.position[1]onto the registered mesh on each dirty mark. A new per-kinduseEffect/ per-kind system that recomputes Y from slab overlap is a regression — the per-kind block was lifted out ofItemSystemin Phase 6.1. Seepackages/core/src/registry/types.ts(FloorPlacedConfig). - Render-mode behaviour goes through
def.surfaceRole. Solid / Rendered / Clay viewer modes look up the kind'ssurfaceRoleonNodeDefinitionto pick the right material strategy (clay overrides, edge passes, theme overlays). Newif (node.type === '<kind>')arms inside the render-mode pipeline or theme application are a regression — the behaviour belongs ondef.surfaceRole. Seepackages/core/src/registry/types.ts:529. - Capability names must describe verbs, not host kinds.
movable/paint/floorPlaced/cuttable/selectabledescribe what the node does. A new capability named after a host kind (slabAccessory,wallAccessory,siteAccessory, anythingXaccessory/Xhostedshaped) couples the registry's type surface to one specific host and reads as precedent for the next reviewer. Blocker. Push back: generalise into a paired host-side capability ("I merge subtractive accessories from my children") + accessory-side capability ("I provide a cut geometry, cascade my dirty mark to my host's parent"). The single existing case —capabilities.roofAccessory(packages/core/src/registry/types.ts:791, consumed bypackages/viewer/src/systems/roof/roof-system.tsx) — is documented tech debt; do not extend the pattern. - Per-kind files in legacy locations are a regression. New
viewer/src/components/renderers/<kind>/*,viewer/src/systems/<kind>-system.tsx,editor/src/components/tools/<kind>/*,editor/src/components/ui/panels/<kind>-panel.tsx,editor/src/components/ui/helpers/<kind>-helper.tsx, or inlineuseMemofloor-plan entry-builders insideeditor/src/components/editor/floorplan-panel.tsx— all of these were systematically deleted at Phase 6. The behavior belongs on the kind'sNodeDefinition(def.renderer/def.system/def.geometry/def.tool/def.affordanceTools/parametrics.customPanel/def.toolHints/def.floorplan). - Floor-plan output via
def.floorplan. New per-kind floor-plan rendering must returnFloorplanGeometryfromdef.floorplan(node, ctx)and be rendered by<FloorplanRegistryLayer>. New inline branches infloorplan-panel.tsxare a blocker. - Plugin contract surface. A PR that extends the v1 plugin surface — adding
plugin.materials,plugin.systems,plugin.panels, or making plugins extend host stores (useScene/useEditor/useViewer) — is out of scope for the v1 contract documented inwiki/architecture/plugin-authoring.md. Either the change belongs as a new field onNodeDefinition(additive, doesn't bumpapiVersion) or it needs its own plan.
C. Hook hygiene (useEditor, useScene, useViewer)
- Stores hold state + setters only. No business logic, side effects, async work, or derived computations inside the store definition.
- Derived values belong in selectors or systems, not in the store body.
- No cross-store coupling: a store's action should not call another store's actions inside itself.
- New state added to
useViewermust be presentation-only (selection, camera, level mode, display toggles). Editor-only state (active tool, phase, edit mode, paint preview, floorplan state) goes inuseEditor. - Node code does not import
useScenedirectly. A kind's geometry / system / tool should read and write throughSceneApi(passed in by the framework) orGeometryContext. DirectuseScene.getState()calls insidepackages/nodes/src/<kind>/are a smell — they bypass the registry's IoC point and make the code harder to test. - Live drag motion is imperative, not store-driven. Tools must not call
useLiveTransforms.set(...)pergrid:movetick to animate registered parametric kinds — the selector path doesn't reliably re-render and the mesh visibly disappears mid-drag. UsesceneRegistry.nodes.get(node.id)?.position.set(x, y, z)instead, and commit once at the end viauseScene.temporal.getState().resume() → updateNode → pause(). The reference implementation isMoveRegistryNodeTool. This is the only sanctioned use of imperative mesh transforms by a tool; flag any other location that does the same.
D. Selector performance
- Top-level components (pages, layouts, providers,
<Viewer>siblings) must not subscribe to large or frequently-changing slices — e.g.useScene(s => s.nodes),useScene(s => s). Flag these: they re-render the whole subtree on every mutation. - Selectors that return new object or array references each call (e.g.
s => ({ a: s.a, b: s.b }),s => s.items.filter(...)) without a custom equality function (shallow or custom) are re-render hazards. - Prefer subscribing by ID deep in the tree (one node per renderer) over subscribing to the full collection high up.
- Inside a
<XxxPanel>(legacy orparametrics.customPanel-mounted), avoiduseScene(s => s.nodes[selectedId])as a callback dep — it changes every tick and pushesuseCallbackinto infinite-loop territory. The recipe is inplans/editor-node-registry.mdunder "Panel slider-drag fix recipe".
E. Separation of concerns
- Viewer and core stay unaware of editor-specific concepts (tools, phases, active modes, editor UI state, view-specific helpers).
- Editor-only overlays and systems are injected as children of
<Viewer>, not added inside the viewer package. - Editor overlay meshes must carry the editor layer. Any new
<mesh>/<line*>/<points>/<sprite>an editor overlay or tool component adds to the 3D scene (gizmos, handles, guides, previews, cursor meshes, marquees) must setlayers={EDITOR_LAYER}— orGRID_LAYERfor the ground grid,ZONE_LAYERfor zone fills. The thumbnail/snapshot camera renders only layer 0, so an untagged overlay leaks into exports (and gets inked / SSGI-darkened in the live view). Flag any overlay-component primitive that omits the layer assignment. Seewiki/architecture/layers.md. - New node types are added by creating one folder under
packages/nodes/src/<kind>/and registering its definition inbuiltinPlugin.nodes. Adding to a hand-maintained list elsewhere is a sign the registry hasn't absorbed that surface yet — checkplans/editor-node-registry.md§ "Known un-shimmed hardcoded lists" before assuming it's a violation. AnyNodeis hand-maintained for now (full runtime derivation would lose static typing);packages/nodes/src/index.test.tsis the drift gate. If a PR adds a kind toAnyNodewithout adding it tobuiltinPlugin.nodes(or vice versa), the parity test catches it — but flag it in review too.
5. Output format
Group findings by severity:
- Blocker — violates a rule in
wiki/architecture/or breaks a layer/package boundary. Must be fixed before merge. - Suggestion — likely problem, worth discussing. Not a hard block.
- Nit — minor, optional.
For each finding, include:
- File and line:
path/to/file.ts:42 - The offending snippet (short — 1–5 lines)
- The rule it violates, linked to the wiki page (e.g.
wiki/architecture/viewer-isolation.md,wiki/architecture/node-definitions.md) - A concrete proposed fix
Skip formatting, import ordering, and anything CI already covers.
If the PR fully complies, say so explicitly — do not invent nits to appear thorough.
6. Final summary
End with:
- Blocker count, suggestion count, nit count
- One-sentence verdict: ready to merge / needs changes / needs discussion
- If blockers exist, list the files the author should open first