ohos-dev-distributed-mmi-uinput-virtual-device

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Use when testing OpenHarmony input subsystem features (mouse/keyboard/touchpad event flow, device binding, display group isolation) on a real device without physical peripherals. Covers /dev/uinput device creation, event injection, InputManager device discovery, and hot-plug simulation.

openharmonyinsight By openharmonyinsight schedule Updated 6/15/2026

name: ohos-dev-distributed-mmi-uinput-virtual-device description: Use when testing OpenHarmony input subsystem features (mouse/keyboard/touchpad event flow, device binding, display group isolation) on a real device without physical peripherals. Covers /dev/uinput device creation, event injection, InputManager device discovery, and hot-plug simulation. metadata: author: openharmony scope: domain stage: development domain: mmi capability: uinput-virtual-device version: 0.2.0 status: draft tags: - multimodalinput - uinput - virtual-device - event-injection - hot-plug related-skills: - ohos-dev-distributed-mmi-device-test-harness - ohos-dev-distributed-mmi-wms-dms-simulation


uinput 虚拟设备测试

通过 /dev/uinput 创建虚拟 HID 设备,注入精确事件序列,验证输入子系统行为。

When to Use

  • 验证输入事件流(鼠标移动、按键、触控板)在真机上的行为
  • 测试设备绑定(BindDeviceToDisplayGroupByDisplay)和状态隔离
  • 模拟热拔插场景
  • 不需要或没有物理外设时

设备创建

关键约束

  • bustype 必须用 BUS_USB(0x03)。BUS_VIRTUAL 会被 MMI 过滤,不触发设备发现回调
  • vendor/product 需唯一,避免与真实设备冲突。推荐 vendor=0x93a,product 自定义
  • 鼠标必须同时注册 EV_KEY+EV_REL,否则不被识别为 pointer 设备

鼠标

int fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
ioctl(fd, UI_SET_EVBIT, EV_REL);
ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);
ioctl(fd, UI_SET_KEYBIT, BTN_RIGHT);   // 可选
ioctl(fd, UI_SET_KEYBIT, BTN_MIDDLE);  // 可选
ioctl(fd, UI_SET_RELBIT, REL_X);
ioctl(fd, UI_SET_RELBIT, REL_Y);
ioctl(fd, UI_SET_RELBIT, REL_WHEEL);   // 可选

struct uinput_user_dev ud = {};
strncpy(ud.name, "TestMouseA", UINPUT_MAX_NAME_SIZE - 1);
ud.id.bustype = BUS_USB;  // 必须
ud.id.vendor  = 0x93a;
ud.id.product = 0xAA01;   // 每个虚拟设备用不同值
ud.id.version = 1;
write(fd, &ud, sizeof(ud));
ioctl(fd, UI_DEV_CREATE);

键盘

int fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
// 不注册 EV_REL —— 确保被识别为键盘而非鼠标
for (int k = KEY_ESC; k <= KEY_RIGHTMETA; k++) {
    ioctl(fd, UI_SET_KEYBIT, k);
}
// ... 同上构造 uinput_user_dev, bustype=BUS_USB

事件注入

每个事件序列必须以 SYN_REPORT 结尾:

// 鼠标相对移动
void InjectMotion(int fd, int dx, int dy) {
    struct input_event ev = {};
    ev.type = EV_REL; ev.code = REL_X; ev.value = dx;
    write(fd, &ev, sizeof(ev));
    ev.code = REL_Y; ev.value = dy;
    write(fd, &ev, sizeof(ev));
    ev.type = EV_SYN; ev.code = SYN_REPORT; ev.value = 0;
    write(fd, &ev, sizeof(ev));
}

// 按键/按钮(鼠标按钮和键盘按键共用)
void InjectKey(int fd, int code, int pressed) {
    struct input_event ev = {};
    ev.type = EV_KEY; ev.code = code; ev.value = pressed;
    write(fd, &ev, sizeof(ev));
    ev.type = EV_SYN; ev.code = SYN_REPORT; ev.value = 0;
    write(fd, &ev, sizeof(ev));
}

// code: BTN_LEFT, BTN_RIGHT (鼠标按钮)
//       KEY_A, KEY_LEFTCTRL, KEY_LEFTSHIFT (键盘按键)
// pressed: 1=按下, 0=释放

InputManager 设备发现

GetDeviceIds / GetDevice 是异步回调。创建 uinput 设备后需要等待 MMI 枚举:

static int FindDevice(const std::string &name) {
    struct FindState {
        std::mutex mtx;
        std::condition_variable cv;
        int foundId = -1;
        int pending = 0;
        bool done = false;
    };
    for (int attempt = 0; attempt < 30; ++attempt) {
        auto state = std::make_shared<FindState>();
        InputManager::GetInstance()->GetDeviceIds([state, name](std::vector<int32_t> &ids) {
            {
                std::lock_guard<std::mutex> lock(state->mtx);
                state->pending = static_cast<int>(ids.size());
                if (state->pending == 0) {
                    state->done = true;
                    state->cv.notify_one();
                    return;
                }
            }
            for (auto id : ids) {
                InputManager::GetInstance()->GetDevice(id,
                    [state, id, name](std::shared_ptr<InputDevice> dev) {
                        bool notify = false;
                        {
                            std::lock_guard<std::mutex> lock(state->mtx);
                            if (dev && dev->GetName() == name && state->foundId < 0) {
                                state->foundId = id;
                            }
                            if (--state->pending == 0) {
                                state->done = true;
                                notify = true;
                            }
                        }
                        if (notify) {
                            state->cv.notify_one();
                        }
                    });
            }
        });
        std::unique_lock<std::mutex> lock(state->mtx);
        state->cv.wait_for(lock, std::chrono::milliseconds(500), [&]{ return state->done; });
        if (state->foundId >= 0) return state->foundId;
        std::this_thread::sleep_for(std::chrono::milliseconds(500));
    }
    return -1;
}

创建后至少等 3 秒再调 FindDevice,给 libinput 和 MMI 枚举的时间。

热拔插模拟

ioctl(fd, UI_DEV_DESTROY);
close(fd);
// MMI 的 OnInputDeviceRemoved 会自动清理绑定
// 等 2 秒后 dump 验证 RuntimeBindings 已清理

状态隔离验证模式

测试 per-group 隔离时的标准模式:

1. 创建 2 个虚拟设备,绑定到不同 group
2. warm-up:每个设备注入 2-3 个事件触发懒初始化
3. 对设备 A 注入值 X(如 +20,+10 移动),对设备 B 注入值 Y(如 -15,-8)
4. dump → 验证 group0 反映 X,group1 反映 Y,互不影响

warm-up 必要性:绑定后首次事件触发 EnsureGroupStatecursorPosMap_ 初始化。跳过 warm-up 会导致 dump 中 group 状态为空。

Phase-marker + hidumper 状态快照

测试代码写 marker,后台脚本捕获 hidumper:

// 测试代码中
static void DumpPhase(const char *label) {
    FILE *f = fopen("/data/local/tmp/phase.txt", "w");
    if (f) { fprintf(f, "%s\n", label); fclose(f); }
    std::this_thread::sleep_for(std::chrono::seconds(3));
}
#!/system/bin/sh
# run_with_dump.sh — 后台捕获 hidumper
DUMP=/data/local/tmp/dump.txt
PHASE=/data/local/tmp/phase.txt
rm -f "$DUMP" "$PHASE"
$TEST_BIN &
PID=$!
LAST=""
while kill -0 $PID 2>/dev/null; do
    if [ -f "$PHASE" ]; then
        CUR=$(cat "$PHASE" 2>/dev/null)
        if [ "$CUR" != "$LAST" ] && [ -n "$CUR" ]; then
            echo "===== DUMP: $CUR =====" >> "$DUMP"
            hidumper -s MultimodalInput -a '-G' >> "$DUMP" 2>&1
            LAST="$CUR"
        fi
    fi
    sleep 1
done
wait $PID 2>/dev/null

清理

// 必须在测试退出前销毁所有虚拟设备
ioctl(fd, UI_DEV_DESTROY);
close(fd);

不销毁的虚拟设备会在进程退出时自动清理,但 MMI 的设备移除通知可能延迟。

Common Mistakes

错误 后果 修复
bustype = BUS_VIRTUAL 设备不被 MMI 识别 BUS_USB
缺少 SYN_REPORT 事件不被处理 每个事件序列末尾加 SYN_REPORT
创建后立即 FindDevice 找不到设备 等 3 秒
跳过 warm-up 事件 per-group 状态未初始化 绑定后注入 2-3 个移动事件
鼠标不注册 EV_REL 不被识别为 pointer 设备 同时注册 EV_KEY + EV_REL
多个设备用同一 product ID 可能混淆设备发现 每个设备用不同 product
Install via CLI
npx skills add https://github.com/openharmonyinsight/openharmony-skills --skill ohos-dev-distributed-mmi-uinput-virtual-device
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