environment-scene-extraction-bible

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Use for location-first, no-human, and scene-bible workflows that need stable environment naming, spatial continuity, lighting logic, and clean world extraction without character contamination.

nolanx-ai By nolanx-ai schedule Updated 5/13/2026

name: environment-scene-extraction-bible description: Use for location-first, no-human, and scene-bible workflows that need stable environment naming, spatial continuity, lighting logic, and clean world extraction without character contamination. tags:

  • environment
  • scene-design
  • location
  • no-human
  • worldbuilding agents: allow:
    • planner
    • script_writer
    • image_designer
    • video_designer

Environment Scene Extraction Bible

Use this skill when the location is the subject.

Scene Rules

  • Name each environment specifically, not generically.
  • Describe foreground, midground, background, and atmosphere.
  • Lock time of day, weather, light direction, and dominant materials.

Continuity Rules

  • Reuse the same landmark set across adjacent scene beats.
  • If the world changes, state exactly what changed: damage, weather, occupancy, or lighting.
  • Keep scale readable with architecture, terrain, debris, or horizon cues.

No-Human Rules

  • Explicitly exclude people when the brief is environment-only.
  • Remove stray body parts, silhouettes, crowds, and ambiguous human traces unless story requires them.

Avoid

  • generic empty-room language
  • relabeling the same location every shot
  • mixing incompatible weather or time states
Install via CLI
npx skills add https://github.com/nolanx-ai/nolanx.ai --skill environment-scene-extraction-bible
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