name: vgc-lead-planner description: Use when a Pokemon Champions team needs lead plans and preserve targets.
VGC Lead Planner
Turn a team into real opening plans instead of fake full-game scripts.
Inputs
- full team
- optional target matchups or archetypes
- optional target preserve targets or concerns
- optional open team sheet assumptions
If format is omitted, assume the current Pokemon Champions regulation and say so.
Output
Return these sections in order:
Team Identity and Default LeadMatchup PlansPreserve TargetsTurn-One PrioritiesCommon TrapsOpen Questions
Workflow
- Identify what the team is trying to preserve or establish before naming leads.
- Recommend one default lead that fits the normal game plan.
- Change leads only when the matchup meaningfully changes the opening incentives.
- Tie each lead to a concrete first-turn goal: board stabilization, speed control, immediate pressure, or pivot positioning.
- Name preserve targets explicitly so the plan is not just "bring strong mons."
- Surface real uncertainty instead of inventing exact lines from thin matchup claims.
Required behavior
- Read planning-checklist, Verification Packet, and output-rubric before finalizing.
- If the prep is opponent-specific and public info exists, use
vgc-opponent-scoutto tighten the matchup branches. - If a turn-one plan hinges on one speed or survival benchmark, align that point with
vgc-calcs-assistant. - Use live verification when the matchup plan depends on current field assumptions.
- Consume or summarize verification-packet confidence when lead choices depend on current matchup assumptions, item legality, move access, speed, survival, or active mechanics.
- Avoid fake certainty, vague first-turn goals, or the same lead into every materially different matchup.