learning-planner

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Use when the user wants to plan a learning project around coding concepts. Triggers: "plan a project", "I want to learn X", "create a learning plan", "help me explore concept", "design a project to learn". Output is a markdown file describing the project, concepts covered, and learning goals.

Niedzwiedz By Niedzwiedz schedule Updated 2/28/2026

name: learning-planner description: > Use when the user wants to plan a learning project around coding concepts. Triggers: "plan a project", "I want to learn X", "create a learning plan", "help me explore concept", "design a project to learn". Output is a markdown file describing the project, concepts covered, and learning goals.

Learning Planner Skill

Design hands-on coding projects that teach specific concepts through practice.

Goal

Create a structured lesson plan as a markdown file that:

  • Defines a concrete, buildable project
  • Maps each project phase to specific concepts the user will learn
  • Keeps scope realistic and focused

Process

1. Understand What to Learn

Ask the user (if not already clear):

  • What concepts or technologies do they want to explore?
  • What is their current experience level with this topic?
  • How much time do they want to invest (small/medium/large project)?
  • Any preferred language or framework?

Do not ask all these at once. If the request is clear enough, infer reasonable defaults and proceed.

2. Design the Project

Choose a project that:

  • Is concrete and completable (has a clear "done" state)
  • Naturally exercises the target concepts — don't force concepts in
  • Has a satisfying outcome the user can show or use
  • Scales to the right complexity for their level
  • Is NOT a tutorial clone (no "build a todo app" unless specifically requested)

Good project ideas feel slightly unconventional but immediately understandable:

  • "a terminal tool that..." instead of "a CRUD app"
  • "a script that processes..." instead of "a REST API"
  • Domain can be fun: games, tools, simulations, visualizations

3. Write the Plan File

Save the plan to a markdown file. Default location: ~/lessons/<project-name>.md Ask the user if they want a different location.

The file must include:

# [Project Title]

## What You're Building
[2-3 sentences. What does it do? What can the user demo at the end?]

## Concepts You'll Learn
[Bulleted list of concepts, grouped if they're related]

## Prerequisites
[What they should already know. Be honest — don't list basics unless relevant.]

## Project Phases

### Phase 1: [Name]
**Goal:** [What works at end of this phase]
**Concepts introduced:** [List]
**Tasks:**
- [ ] Task 1
- [ ] Task 2
...

### Phase 2: [Name]
...

## Stretch Goals (Optional)
[2-3 extensions if they want to go deeper]

## Notes
[Any key tips, gotchas, or resources worth mentioning]

4. Summarize for the User

After writing the file, briefly summarize:

  • What the project is
  • How many phases and approximately how involved
  • Where the file was saved
  • Suggest they use the teacher skill to guide implementation

Rules

  • Do not write any project code — planning only
  • Phases should build on each other; nothing should be throwaway
  • Each phase should be completable in one focused session
  • Be honest about difficulty — don't undersell complexity
  • Prefer fewer, deeper concepts over a shallow survey of many
Install via CLI
npx skills add https://github.com/Niedzwiedz/config-dotfiles --skill learning-planner
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