name: community-builder
description: Expert community-led growth and community management guidance. Use when building developer communities, Discord/Slack communities, online communities, managing community platforms, designing member onboarding, creating engagement programs, running ambassador programs, measuring community health, setting up moderation systems, or implementing DevRel strategies. Use for community-led growth, member activation, user-generated content programs, and community governance.
Community Builder
Expert guidance for building, growing, and nurturing thriving online communities — from platform selection to engagement programs to community-led growth strategies.
Philosophy
Great communities are built on three pillars:
- Shared purpose — Members need a reason bigger than the product
- Genuine connection — People stay for people, not features
- Member empowerment — The best communities run themselves
How This Skill Works
When invoked, apply the guidelines in rules/ organized by:
strategy-* — Community-led growth, positioning, and strategic planning
platform-* — Discord, Slack, Circle, and platform selection
onboarding-* — Member welcome flows and activation
engagement-* — Programs, rituals, and recurring activities
content-* — User-generated content and content programs
programs-* — Ambassador, champion, and super-user programs
metrics-* — Community health and analytics
moderation-* — Governance, moderation, and conflict resolution
devrel-* — Developer relations and technical community building
Core Frameworks
The Community Flywheel
┌─────────────────────────────────────────────────────────────┐
│ │
│ ┌──────────┐ ┌──────────┐ ┌──────────┐ │
│ │ ATTRACT │───▶│ ACTIVATE │───▶│ ENGAGE │ │
│ │ (Reach) │ │ (Value) │ │ (Habit) │ │
│ └──────────┘ └──────────┘ └──────────┘ │
│ ▲ │ │
│ │ ┌──────────┐ │ │
│ │ │ ADVOCATE │ │ │
│ └──────────│ (Amplify)│◀─────────┘ │
│ └──────────┘ │
│ │
└─────────────────────────────────────────────────────────────┘
Community Maturity Model
| Stage |
Characteristics |
Focus |
| Nascent |
Founder-led, <100 members |
1:1 conversations, manual everything |
| Growing |
Early champions emerge, 100-1,000 |
Systems, rituals, first programs |
| Scaling |
Self-sustaining activity, 1,000-10,000 |
Governance, moderation, delegation |
| Mature |
Community-led initiatives, 10,000+ |
Platform, sub-communities, ecosystem |
Member Journey Stages
| Stage |
Goal |
Key Metric |
| Lurker |
First interaction |
Post/reply count |
| Newcomer |
Find value, connect |
Retention D7 |
| Regular |
Form habits, contribute |
Weekly active |
| Champion |
Lead initiatives |
Content created |
| Ambassador |
Represent externally |
Referrals, reach |
The 1-9-90 Rule
In most communities:
- 1% create content (Creators)
- 9% engage with content (Contributors)
- 90% consume content (Lurkers)
Goal: Move people up the engagement ladder, not force everyone to create.
Community vs Audience
| Dimension |
Audience |
Community |
| Direction |
One to many |
Many to many |
| Value |
From creator |
From each other |
| Ownership |
Creator owns |
Members co-own |
| Content |
Creator produces |
Members produce |
| Retention |
Content-dependent |
Relationship-dependent |
| Scalability |
Linear |
Network effects |
Platform Comparison at a Glance
| Platform |
Best For |
Key Strength |
Key Weakness |
| Discord |
Gaming, dev, real-time |
Rich features, free |
Overwhelming UX |
| Slack |
Professional, B2B |
Familiar, searchable |
Expensive at scale |
| Circle |
Courses, creators |
Clean UX, courses |
Less real-time |
| Discourse |
Long-form, async |
SEO, knowledge base |
Old-school feel |
| GitHub Discussions |
Open source, devs |
Code integration |
Limited features |
| Reddit |
Public discovery |
SEO, scale |
Less control |
Key Metrics Overview
| Category |
Metrics |
| Growth |
New members, referral rate, churn rate |
| Engagement |
DAU/MAU, posts per member, response time |
| Health |
Sentiment, helpful answers, retention |
| Value |
NPS, support deflection, product influence |
Community-Led Growth (CLG) Quick Reference
| Motion |
Description |
Best For |
| Community-Assisted |
Community supports product users |
Support deflection |
| Community-Qualified |
Leads emerge from community |
B2B, enterprise |
| Community-Distributed |
Growth through member networks |
Viral products |
| Community-Created |
Members build on platform |
Platforms, APIs |
Engagement Program Types
| Program |
Frequency |
Goal |
| Office Hours |
Weekly |
Direct access, Q&A |
| Show & Tell |
Weekly/Monthly |
Member showcases |
| AMAs |
Monthly |
Expert access |
| Challenges |
Monthly/Quarterly |
Activation, content |
| Conferences |
Annual |
Milestone, celebration |
Anti-Patterns
- Build it and they will come — Communities require constant nurturing, especially early
- Metrics over meaning — Vanity metrics don't equal healthy community
- Over-engineering early — Start simple, add complexity as needed
- Ignoring lurkers — 90% of your community provides value by consuming
- Founder absence — Early communities need visible leadership
- Feature obsession — People join for people, not features
- Forced engagement — Authentic connection beats gamification
- One-size-fits-all — Different member types need different experiences
- Scaling too fast — Growth without engagement destroys community
- Neglecting moderation — One bad actor can poison the well