codex-panel-obsidian-dev

star 7

Use when validating Codex Panel inside a live Obsidian app with the local `obsidian` CLI, including plugin reloads, command execution, DOM/CSS inspection, screenshots, captured console output, captured runtime errors, Electron devtools, CDP commands, or mobile emulation.

murashit By murashit schedule Updated 6/11/2026

name: codex-panel-obsidian-dev description: Use when validating Codex Panel inside a live Obsidian app with the local obsidian CLI, including plugin reloads, command execution, DOM/CSS inspection, screenshots, captured console output, captured runtime errors, Electron devtools, CDP commands, or mobile emulation.

Codex Panel Obsidian Dev

Use this skill for live Obsidian checks after building Codex Panel or when investigating behavior that unit tests cannot observe.

Ground Rules

  • Work from the Codex Panel repository root.
  • Treat obsidian plugin:reload id=codex-panel, obsidian reload, obsidian restart, obsidian devtools, obsidian eval, obsidian dev:cdp, and obsidian dev:mobile as state-changing or intrusive. Ask the user before running them.
  • Prefer read-only inspection first: plugin, commands, dev:errors, dev:dom, dev:css, dev:console, dev:screenshot, version.
  • If dev:console reports that the debugger is not attached, ask before running obsidian dev:debug on.
  • Do not clear console or error buffers unless the user approves; clearing can destroy useful failure context.

Workflow

  1. Build the plugin when source changes need to be reflected in Obsidian:

    npm run build
    
  2. Before reloading the live plugin, ask the user whether it is OK to reload their current Obsidian session. If approved:

    obsidian plugin:reload id=codex-panel
    
  3. Open the relevant Codex Panel surface when needed:

    obsidian command id=codex-panel:open-panel
    obsidian command id=codex-panel:open-threads-view
    
  4. Inspect runtime health:

    obsidian plugin id=codex-panel
    obsidian dev:errors
    obsidian dev:dom selector=.codex-panel total
    obsidian dev:css selector=.codex-panel
    obsidian dev:screenshot path=<scratch-path>/codex-panel.png
    
  5. Use focused selectors for the behavior under test. Prefer stable Codex Panel classes such as .codex-panel, .codex-panel__composer, .codex-panel-threads, and .codex-panel-chat-turn-diff.

Dynamic UI Investigations

When checking behavior that depends on browser layout, asynchronous rendering, or virtualized DOM state, measure the live UI rather than inferring from unit tests alone.

  • Capture both the user-visible state and the underlying DOM metrics. Useful fields include scrollTop, scrollHeight, clientHeight, element bounding rects, rendered element counts, inline styles, and relevant computed styles.
  • For virtualized or asynchronously rendered regions, compare framework state against DOM state where possible, such as virtualizer total size versus actual scrollHeight, rendered item count versus data count, or pre-event versus post-frame measurements.
  • Prefer real input paths for input-sensitive bugs. Use obsidian dev:cdp method=Input.dispatchMouseEvent ... or focused keyboard events when a synthetic dispatchEvent() may skip browser/Electron behavior.
  • Record measurements before the action, immediately after the action, after at least one animation frame, and after a short timeout when layout, markdown rendering, resize observers, or virtualizer settle loops may run later.
  • If injecting temporary DOM probes with obsidian eval, remove them before finishing and re-check dev:errors. Avoid leaving long-running eval promises; use bounded setTimeout-based scripts that resolve.
  • Treat console instrumentation as temporary. Remove debug logging before final validation, and search the touched files for probe markers or conflict markers before reporting.

Common Checks

  • Confirm the loaded version and enabled state:

    obsidian plugin id=codex-panel
    
  • List available Codex Panel commands:

    obsidian commands filter=codex-panel
    
  • Count rendered elements:

    obsidian dev:dom selector=.codex-panel__composer total
    
  • Inspect text, attributes, or computed styles:

    obsidian dev:dom selector=.codex-panel__composer text
    obsidian dev:dom selector=.codex-panel__composer attr=aria-label
    obsidian dev:dom selector=.codex-panel__composer css=display
    obsidian dev:css selector=.codex-panel__composer
    
  • Capture a screenshot for visual review:

    obsidian dev:screenshot path=<scratch-path>/codex-panel.png
    

Reporting

Report the commands run, whether Obsidian was reloaded, key dev:errors or dev:console findings, and any screenshot path produced. If a command was skipped because it required user approval, state that plainly.

Install via CLI
npx skills add https://github.com/murashit/codex-panel --skill codex-panel-obsidian-dev
Repository Details
star Stars 7
call_split Forks 0
navigation Branch main
article Path SKILL.md
More from Creator