motion-gpu-adapters-wgsl

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Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.

Motion-Core By Motion-Core schedule Updated 6/15/2026

Skill instructions (SKILL.md) could not be loaded from local cache or raw GitHub repository.

Install via CLI
npx skills add https://github.com/Motion-Core/motion-gpu --skill motion-gpu-adapters-wgsl
Repository Details
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