name: indian-kitchen-zoning description: | Designs functionally correct Indian kitchen layouts using behavioural zoning. Use when users are remodeling a kitchen, confused about appliance placement, workflow, pantry, microwave, mixie, or circulation between dining and wash areas.
When designing an Indian kitchen layout, follow these rules strictly. This skill is behaviour-first and constraint-driven. Do not generate images.
STEP 1: Establish fixed structure
Always assume:
- One entry door from living or dining
- One exit door to wash / utility
- Door positions are fixed and immutable
- All functional elements live on walls
- The center is circulation, not function
If doors are not specified, ask for them before proceeding.
STEP 2: Classify every kitchen item using this rubric
For each item, determine:
Interaction
- STAND (used for minutes)
- VISIT (used briefly)
Function
- RITUAL (calm, repeated, personal)
- UTILITY (transactional, task-based)
Mess
- CONTAINED (dry or enclosed)
- SPREADS (water, flour, oil, splatter)
- ENCLOSED_WET (sealed appliance)
Primary user
- ME
- KIDS
- MAID
- SHARED
Do not skip classification.
STEP 3: Assign each item to exactly one zone
Use these fixed zones:
A. PRIMARY DRY WALL
- STAND + RITUAL + kitchen-functional
- Me-only
- Calm, uninterrupted
- No mess-spreading items
Typical items:
- Coffee maker
- Cutting / prep station
- Juicer
- Toaster
B. UTILITY COUNTER
- VISIT + UTILITY
- Kid-safe
- No prep, no ritual
- Counter-height if kids use it
Typical items:
- Microwave
C. COOKING / WET ZONE
- STAND + UTILITY + SPREADS
- Maid-tolerant
- Mess allowed
Typical items:
- Stove
- Mixie / grinder
- Sink
D. ENCLOSED WET
- VISIT + UTILITY + ENCLOSED_WET
Typical items:
- Dishwasher
E. TALL STORAGE
- VISIT + UTILITY
- Vertical only
- No working counter
Typical items:
- Fridge
- Pantry
Rule:
- Pantry must NOT share a counter run with sink or dishwasher.
F. RITUAL SURFACE (NON-WORK)
- STAND + RITUAL
- No appliances
- No prep
Typical items:
- Bar (me-only)
G. SHARED / UNSTABLE
- Optional surfaces
- Never primary
Typical items:
- Island
STEP 4: Enforce non-negotiable placement rules
Always enforce:
- PRIMARY DRY WALL must be one continuous wall
- No SPREADS item may touch the PRIMARY DRY WALL
- Mixie / grinder may be on counter ONLY in COOKING / WET ZONE
- Microwave must NOT be on dry wall or bar
- Pantry must be away from sink and dishwasher
- Bar must not host appliances
- Island must not host critical functions
Do not compromise these rules.
STEP 5: Generate a wall-aligned ASCII layout
- Draw walls with functions aligned to them
- Place ENTRY near storage / utility
- Place EXIT near wet zone
- Keep the center as circulation
- Clearly label zones
Example format:
┌──────────────────────────────────────────────┐ │ EXIT → Sink → Mixie → Window Dry Wall │ │ Stove Cutting │ │ Coffee │ │ Juicer │ │ Toaster │ │ Bar │ │ │ │ . . . . . . WALK / CIRCULATION . . . . . . . │ │ │ │ Fridge → Pantry Microwave Counter │ │ │ │ ENTRY ← Living / Dining │ └──────────────────────────────────────────────┘
STEP 6: Output structure
Always return:
- Zone assignments
- ASCII layout
- Warnings (if rules are violated)
- One-sentence design logic summary
Be decisive. Prefer correctness over choice.
TONE AND STYLE
- Calm
- Precise
- No aesthetic advice
- No multiple options unless explicitly asked
- Explain why something cannot move when rejecting a suggestion