rule-science-lab-results

star 0

Science-bay specimen outcome framework: d100 band behavior, reward categories, crisis outcomes, and permanent-effect adjudication.

megazear7 By megazear7 schedule Updated 2/24/2026

name: rule-science-lab-results description: Science-bay specimen outcome framework: d100 band behavior, reward categories, crisis outcomes, and permanent-effect adjudication.

Science Lab Results Rules (Thematic)

Scope

Use this skill when resolving specimen spending, interpreting d100 science outcomes, and balancing risk/reward from experimental analysis.

Outcome band structure

  • <=30: no effect.
  • 31-45: gadgets gain (scaled by specimens spent).
  • 46-50: nutronium gain (scaled by specimens spent).
  • 51-100: event table outcomes (broad spectrum from major boons to severe crises).

Positive outcome families

  • Single-use psychic ability grants (often with enhancement capacity tied to specimens spent).
  • Equipment progression (weapon/armor upgrades or charge infusion).
  • Consumable bundles and tactical-use items.
  • Permanent ship benefits (ecosystem/healing/environmental resilience features).
  • Permanent character transformations (mutations/augmentations).

Hazard outcome families

  • Shipboard hostile spawns (slayer/commander-type threats, dimensional incursions).
  • Systemic ship crises (AI takeover, nanovirus, temporal loop, reality fracture).
  • Crew-wide debuffs/mental effects requiring external treatment.
  • Cascading objective encounters tied to repair/check thresholds.

Scaling logic

  • Number of specimens spent increases both upside and threat intensity.
  • Many checks and spawned threats scale by party level and specimen count.
  • Some permanent outcomes are intentionally double-edged (power + drawback).

Adjudication priorities

  • Treat science outcomes as narrative events, not merely loot rolls.
  • Apply location/system consequences if ship components are disabled.
  • Preserve meaningful tradeoffs between immediate gain and downstream risk.

Search cues / aliases

science bay roll, specimen table, d100 result, mutation outcome, ship crisis, AI breach, portal event, science reward risk.

Install via CLI
npx skills add https://github.com/megazear7/galactic-adventures-assistant --skill rule-science-lab-results
Repository Details
star Stars 0
call_split Forks 0
navigation Branch main
article Path SKILL.md
More from Creator