storyboard-creation

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Storyboard creation — panel layout, shot composition, camera angles, transitions, timing annotations.

madeinlowcode By madeinlowcode schedule Updated 3/27/2026

name: storyboard-creation description: Storyboard creation — panel layout, shot composition, camera angles, transitions, timing annotations.

Storyboard Creation Guide

Purpose of a Storyboard

A storyboard translates a script into a visual plan. It prevents costly surprises in production by answering: what does the camera see, for how long, and how do we get from one shot to the next?


Panel Layout Standards

Standard Panel Dimensions

  • 16:9 (landscape): Use for film, YouTube, corporate video, commercials
  • 9:16 (portrait): Use for TikTok, Reels, Shorts
  • 1:1 (square): Use for Instagram feed video
  • Each panel: approximately 120×68mm on paper or 1920×1080px in digital tools

Panel Elements (every panel must include)

┌─────────────────────────────────────┐
│                                     │  ← Panel number (top-left)
│          PANEL IMAGE / SKETCH       │  ← Visual representation
│                                     │
└─────────────────────────────────────┘
SHOT TYPE:    Medium close-up
CAMERA MOVE:  Static / Pan left / Zoom in
DURATION:     3 sec
AUDIO:        VO: "This is where it breaks down."
ACTION:       Character looks at screen, frustrated
TRANSITION:   Cut to Panel 5

Column Layout for Multi-Panel Sheets

  • 2 panels per row for detailed annotations
  • 3 panels per row for fast-action sequences
  • Always number panels sequentially — never restart numbering per scene

Shot Composition

The Rule of Thirds

  • Divide the frame into a 3×3 grid
  • Place subjects on the vertical thirds lines, not center
  • Place the horizon on the upper or lower third, not the middle
  • Eyes of a person should sit on the upper-third horizontal line

Headroom and Lead Room

  • Headroom: Space between the top of the subject's head and the frame edge — approximately 10–15% of frame height
  • Lead room: When a subject faces or moves in a direction, leave empty space in that direction
  • Cutting off the top of the head feels tighter (intentional for drama); excessive headroom feels amateur

Frame Composition Checklist per Panel

  • Subject placed on third, not dead center (unless intentional for symmetry)
  • No objects "growing" from the subject's head (poles, lamps)
  • Foreground element present for depth in wide shots
  • Horizon line is truly horizontal (not tilted unless intentional)
  • Key element is clearly the visual focal point

Camera Shot Types

Shot Size Reference

Shot Name Abbreviation Framing Description
Extreme Wide Shot EWS Subject tiny in environment; establishes location
Wide Shot WS Full body + surrounding environment
Medium Wide Shot MWS Thighs to above head
Medium Shot MS Waist to above head
Medium Close-Up MCU Chest to above head (most common for dialogue)
Close-Up CU Chin to top of head; face fills frame
Extreme Close-Up ECU Single feature: eyes, hand, object detail
Over-the-Shoulder OTS Subject A's shoulder in foreground, Subject B in focus
Point of View POV Camera sees what the character sees
Insert Shot INS Extreme close detail of an object/screen/hands

Camera Angles

Angle Types and Emotional Effect

Angle Camera Position Psychological Effect
Eye level Camera at subject's eye height Neutral, peer-to-peer
Low angle Camera below subject, angled up Subject appears powerful, dominant
High angle Camera above subject, angled down Subject appears small, vulnerable
Dutch tilt Camera rolled 15–45 degrees Tension, unease, instability
Bird's eye Directly above, straight down Detachment, overview, pattern
Worm's eye Directly below, straight up Extreme power or disorientation

Annotation in Panels

Draw a simple arrow or arc to indicate camera direction:

  • Static: No arrow, write "STATIC"
  • Pan: Horizontal arrow pointing left or right
  • Tilt: Vertical arrow pointing up or down
  • Zoom in: Arrow pointing toward center
  • Zoom out: Arrow pointing away from center
  • Dolly/push in: Two parallel arrows converging on subject
  • Truck (lateral move): Arrow parallel to subject movement

Scene Transitions

Common Transitions and When to Use Them

Transition Symbol in Storyboard Best Use
Cut // (double slash) Action, dialogue, fast-paced sequences
Dissolve ~~ (wavy lines) Time passing, dream states, memory
Fade to black → BLACK End of act, major time jump, death/end
Fade from black BLACK → Opening of act, new beginning
Wipe → WIPE Scene change with energy; parallel actions
Match cut = (equals, annotate) Visual rhyme between two shots
Jump cut JC (annotate) Deliberate time compression; disorientation
L-cut Audio leads video Natural dialogue; audio from next scene starts early
J-cut Video leads audio Suspense; audio from current scene plays over new shot

Timing Annotations

Duration Notation Per Panel

Write duration as: [X sec] or [X:XX] for longer shots

  • Micro shots: 0.5–1 sec (fast cuts, inserts, reaction beats)
  • Standard shots: 2–5 sec (dialogue, product demo, medium action)
  • Establishing shots: 5–10 sec (location, environment reveals)
  • Long takes: 10+ sec (annotate reason — "allows audience to absorb scene")

Total Running Time Tracking

Keep a running total at the bottom of each storyboard sheet:

Panel 01: 3 sec  |  Running total: 0:03
Panel 02: 2 sec  |  Running total: 0:05
Panel 03: 5 sec  |  Running total: 0:10

Rhythm Pacing Notes

  • Mark beats where music hits with: [MUSIC HIT]
  • Mark voiceover changes with: [VO IN] / [VO OUT]
  • Mark silence with: [SFX ONLY] or [SILENCE]

Annotation Conventions

Audio Column

VO:    Voiceover dialogue (in quotes)
MX:    Music cue name or description
SFX:   Sound effect description
NAT:   Natural/ambient sound

Action / On-Screen Direction

  • Describe only what the camera sees
  • Write in present tense: "Character opens laptop" not "Character opened laptop"
  • Note any text overlays: [TEXT ON SCREEN: "Free for 14 days"]
  • Note any product UI shown: [SCREEN SHOWS: Dashboard with green metrics]

Digital Storyboard Tools

  • Canva / Google Slides: Quick sketches; sufficient for explainer videos
  • Storyboarder (Wonderunit): Free, purpose-built, frame-by-frame export
  • Frame.io / Milanote: Collaborative review and annotation
  • Adobe Photoshop / Illustrator: High-fidelity boards for client presentations
  • Rough paper thumbnail sketches: Always valid for early iteration — stick figures work

Storyboard Quality Checklist

  • Every script line has a corresponding visual panel
  • Shot types and camera angles annotated on every panel
  • Duration annotated on every panel
  • Running total calculated and matches target duration
  • All transitions specified between panels
  • Audio/VO/music cues noted where they begin and end
  • Panel numbers are sequential with no gaps
  • Safe zones for platform marked on key title/text panels
  • Key product/UI shots clearly depicted (even as sketch)
  • Reviewed by director or client before production begins
Install via CLI
npx skills add https://github.com/madeinlowcode/pocket-knife --skill storyboard-creation
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