name: gameplay-loop description: Design simple, age-appropriate sandbox/tycoon gameplay loops and progression with hint scaffolding for ages 6-8.
Gameplay Loop Skill
Loop pattern
Build -> Earn -> Upgrade -> Decorate -> Share.
Constraints
- Session goal within 10-20 minutes.
- Hint system must scaffold (nudge -> clue -> near-solution).
- Rewards should encourage creativity, not grind.