uloop-control-play-mode

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Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection.

hatayama By hatayama schedule Updated 5/21/2026

name: uloop-control-play-mode description: "Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection."

uloop control-play-mode

Control Unity Editor play mode (play/stop/pause).

Usage

uloop control-play-mode [options]

Parameters

Parameter Type Default Description
--action string Play Action to perform: Play, Stop, Pause

Global Options

Option Description
--project-path <path> Optional. Use only when the target Unity project is not the current directory.

Examples

# Start play mode
uloop control-play-mode --action Play

# Stop play mode
uloop control-play-mode --action Stop

# Pause play mode
uloop control-play-mode --action Pause

Output

Returns JSON with the current play mode state:

  • IsPlaying: Whether Unity is currently in play mode
  • IsPaused: Whether play mode is paused
  • Message: Description of the action performed

Notes

  • Play action starts the game in the Unity Editor (also resumes from pause)

  • Stop action exits play mode and returns to edit mode

  • Pause action pauses the game while remaining in play mode

  • Useful for automated testing workflows

  • PlayMode entry may complete on the next editor frame. If a PlayMode-dependent command reports "PlayMode is not active" immediately after --action Play, wait briefly and retry.

Install via CLI
npx skills add https://github.com/hatayama/unity-cli-loop --skill uloop-control-play-mode
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