name: uloop-get-menu-items description: "Discover available Unity Editor menu items. Use when you need to: (1) Find available menu commands and their paths, (2) Search for specific menu items by name, (3) Prepare menu item paths for execute-menu-item. Returns menu item list."
uloop get-menu-items
Retrieve Unity MenuItems.
Usage
uloop get-menu-items [options]
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
--filter-text |
string | - | Filter text |
--filter-type |
string | contains |
Filter type: contains, exact, startswith |
--max-count |
integer | 200 |
Maximum number of items |
--include-validation |
boolean | false |
Include validation functions |
Global Options
| Option | Description |
|---|---|
--project-path <path> |
Target a specific Unity project (mutually exclusive with --port) |
-p, --port <port> |
Specify Unity TCP port directly (mutually exclusive with --project-path) |
Examples
# List all menu items
uloop get-menu-items
# Filter by text
uloop get-menu-items --filter-text "GameObject"
# Exact match
uloop get-menu-items --filter-text "File/Save" --filter-type exact
Output
Returns JSON array of menu items with paths and metadata.
Notes
Use with uloop execute-menu-item to run discovered menu commands.