name: kb-management description: > Maintaining the story knowledge base: creating, updating, and organizing wiki-style reference pages in kb/. Use when capturing finalized story knowledge, updating character profiles, documenting world mechanics, or restructuring the kb.
KB Management
The knowledge base (kb/) is the project's durable memory. Every agent reads
from it for context. This skill covers how to maintain it well.
Layers
Canon: established facts the story has committed to. Once a chapter is published/finalized, the facts it establishes are canon. Contradicting canon breaks reader trust.
Wiki: synthesized reference pages. How the magic system works, character relationships, faction politics. Living documents that evolve as the story develops.
Styles: voice reference files derived from prose samples. The writer and critic agents depend on these for voice consistency.
Vocab: canonical story terms, aliases, and exclusions. Project-wide terms
live in kb/vocab.md; domain terms live beside the domain they govern, such as
kb/world/vocab.md.
Issues: tracked writing problems that span multiple chapters (recurring tics, pacing patterns, continuity errors). See the writing-issues skill.
Page Conventions
One Concept Per Document
Each doc covers one coherent topic: one character, one location, one system. When a doc covers two unrelated topics, split it. When two docs explain the same thing from different angles, merge or cross-reference.
Name files by what they describe (fire-magic.md, protagonist.md), not
when they were written (session-3-notes.md).
Organization
kb/
characters/
<name>.md # one file per character
vocab.md # project-wide canonical terms
world/
vocab.md # worldbuilding terms when needed
<topic>.md # locations, factions, systems
<domain>/
vocab.md # subdomain terms when needed
<topic>.md # nest when a domain has many pages
timeline/
<arc-or-period>.md # chronological entries
canon/
<chapter-or-arc>.md # hard facts per chapter/arc
styles/
<style-name>.md # voice reference files
issues/
<issue-name>.md # tracked writing problems
The project's CLAUDE.md may customize this. Read it first.
Linking
Link to related pages with relative paths. Cross-reference instead of duplicating: one source of truth per concept. A character page links to the location page for their home, the timeline entry for their arc, etc.
Readability
Write pages that work in isolation:
- Self-contained: enough context that a reader doesn't need three other pages first
- Scannable: headers, bullets, tables. Bold key terms on first use.
- Concrete: specific quotes, chapter references, scene citations
- Current: update when the story invalidates or extends what's here
Vocab Pages
Use vocab pages when terms matter across agents: magic names, faction labels, place names, titles, relationship labels, invented words, recurring in-world phrases, and genre terms with project-specific meanings.
Each entry should include:
- Canonical name: the form agents should use
- Definition: one to three sentences, including what the term is not when ambiguity is likely
- Aliases: names the author, characters, drafts, or older kb pages actually use
- Source: where the usage was established or decided
Resolve conflicts early. If two terms seem to name the same thing, pick the canonical form with the author or flag it in the report instead of carrying both forward silently.
When to Create vs Update
Create a new page when a concept is finalized enough to be referenced by other agents. Don't create pages for things still in brainstorming.
Update an existing page when new chapters establish facts about it, when the author makes decisions that change it, or when a page has become stale.
Split when a page grows past ~200 lines or covers multiple unrelated concepts.
What Belongs in KB vs Work
- Finalized knowledge →
kb/ - Draft iterations, brainstorm captures, critique reports →
work/ - Promoted facts after a draft completes →
kb/canon/or relevant wiki page
The chronicler agent handles routine extraction from completed chapters. Direct kb edits are for the author or muse when capturing decisions interactively.