use-shadows-appropriately

star 169

Add depth only when functionally necessary (elevation, not decoration)

gnurio By gnurio schedule Updated 4/26/2026

name: use-shadows-appropriately description: Add depth only when functionally necessary (elevation, not decoration) domain: ui-design skill-type: corrective version: 1.0.0 author: refactoring-ui-expert prerequisites: [] dependencies: []

Skill: Use Shadows Appropriately

Purpose

Add depth and elevation only when functionally necessary, avoiding decorative shadows.

Key Fix Applied (from Autoresearch)

Added nuance: Subtle shadows on cards are acceptable (less distracting than borders). Large decorative shadows on static elements are wrong.

Type

Corrective + Evaluative

Input

  • UI element inventory
  • Element purposes (static, interactive, overlay)
  • Current shadow specifications

Output

  • Shadow usage recommendations
  • Pass/Fail assessment

Transformation Performed

Removes decorative shadows from static elements, reserves shadows for elevation layers (modals above content, dropdowns above page).

Decision Criteria

PASS (Appropriate Shadow Usage)

  • Small shadows on cards (subtle, less distracting than borders) ✅
  • Modals/dialogs: Large shadow (elevated above all content)
  • Dropdowns/menus: Medium shadow (above page, below modals)
  • Cards: Subtle or no shadow (flat design preferred)
  • Hover states: Subtle shadow increase (affordance for clickability)
  • Static elements: No shadow
  • Consistent shadow system (2-3 levels max)

FAIL (Inappropriate Shadow Usage)

  • Large decorative shadows on static cards
  • Heavy shadows on static content
  • Inconsistent shadow values
  • Decorative shadows that don't indicate elevation
  • Shadows on text or icons

Nuance (Key Insight)

Subtle shadows (small blur, low opacity) on cards are OK. The book recommends them as alternative to borders. Large, flashy shadows on static content are wrong.

Shadow Elevation Scale

Level Use Case CSS Example (approximate)
None Static content, text, icons none
Subtle Cards (alternative to borders) 0 2px 4px rgba(0,0,0,0.1)
Low Raised cards, buttons 0 4px 6px rgba(0,0,0,0.1)
Medium Dropdowns, popovers, tooltips 0 10px 15px rgba(0,0,0,0.1)
High Modals, dialogs, drawers 0 20px 25px rgba(0,0,0,0.15)

Shadow Principles

  1. Shadows indicate elevation - Higher = closer to user
  2. Shadows indicate interactivity - Clickable things can have shadow
  3. Shadows separate layers - Modal casts shadow on page behind it
  4. Shadows should be subtle - Good shadows are barely noticeable
  5. Consistency matters - Same elevation = same shadow

Common Failure Modes

Failure Description Fix
Shadow Carpet Every card has a shadow Flatten static cards, subtle shadows OK
Drop Shadow Abuse Heavy shadows on static elements Reserve for elevation/interaction
Inconsistent Depth Similar elements different shadows Create 2-3 shadow levels, apply consistently
Black Shadows Pure black shadows (harsh) Use rgba with low opacity, tinted to brand
No Modal Separation Modal doesn't feel above page Increase shadow spread and blur

Prerequisites

  • Visual hierarchy established
  • Understanding of which elements are interactive

Dependencies

  • eliminate-visual-clutter (shadows often add clutter)

Refactoring UI References

  • "Use shadows to convey elevation"
  • "Use a box shadow instead of hard borders - subtle shadows outline effectively without visual clutter"
  • "Shadows should be subtle"

Example Assessment

Input: Page with card shadows (0 4px 6px rgba(0,0,0,0.1)), button shadows (0 2px 4px), modal shadow (0 4px 6px), text with text-shadow

Evaluation: FAIL (cluttered)

  • Cards don't need shadows (static content)
  • Modal shadow same as cards (should be higher)
  • Text shadow decorative

Recommendation:

  • Remove card shadows OR use subtle (0 2px 4px)
  • Remove text shadow
  • Modal: 0 20px 25px rgba(0,0,0,0.15)
  • Buttons: Optional subtle hover shadow only
Install via CLI
npx skills add https://github.com/gnurio/refactoring-ui-plugin --skill use-shadows-appropriately
Repository Details
star Stars 169
call_split Forks 11
navigation Branch main
article Path SKILL.md
More from Creator