init-xcode-app

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Scaffold a standalone SwiftUI app via XcodeGen — pick macOS, iOS, or iOS+watchOS; ships house conventions, a Swift Testing target, swiftformat/swiftlint, optional CloudKit/CI/Release/Push modules, and optional JTBD product context. Use to "init an xcode project", "scaffold a swiftui app", "new mac/ios app".

glebis By glebis schedule Updated 6/13/2026

name: init-xcode-app description: Scaffold a standalone SwiftUI app via XcodeGen — pick macOS, iOS, or iOS+watchOS; ships house conventions, a Swift Testing target, swiftformat/swiftlint, optional CloudKit/CI/Release/Push modules, and optional JTBD product context. Use to "init an xcode project", "scaffold a swiftui app", "new mac/ios app".

init-xcode-app

Scaffolds a native SwiftUI app with XcodeGen (project.yml → generated, committed .xcodeproj), pre-loaded with the conventions and loop-closer toolchain (xcsift, the Xcode MCP, swiftformat/lint). The lighter native sibling of init-tauri-app.

When to use

  • "init an xcode project", "scaffold a swiftui app", "new macOS/iOS app".

Prerequisites (verify before scaffolding)

  • xcodegen on PATH (xcodegen --version; brew install xcodegen if missing).
  • Xcode + CLT (xcodebuild -version).

Procedure

1. Gather inputs (AskUserQuestion)

  • App name (PascalCase, e.g. Tidepool) → <Name>; lowercase → <name>.
  • Bundle-id prefix (default com.glebkalinin) → <bundlePrefix>.
  • DEVELOPMENT_TEAM (optional — blank allowed) → <TEAM>.
  • Target shape: ios | macos | ios-watchos.
  • Modules (multi-select): CloudKit · CI · Release · Push.
  • JTBD artifact (optional): path to a jtbd.json (else auto-discover ./jtbd.json, ~/jtbd/<name>/jtbd.json). See 1.5.
  • Target directory (default ~/ai_projects/<name>). Abort if non-empty.

1.5 Ingest JTBD (optional, additive)

Identical contract to init-tauri-app: resolve (explicit → ./jtbd.json~/jtbd/<name>/jtbd.json), confirm via hook, validate (render-jtbd.sh exits 3 → skip), pre-fill name. Artifacts written in Step 3.

2. Render core

Copy assets/core/common/* into the project (renames: gitignore.gitignore, swiftformat.swiftformat, CLAUDE.md.claude/CLAUDE.md). Copy assets/core/shapes/<shape>/* into the project root. For macos, also copy assets/core/shapes/ios/Sources + Tests (macos reuses the same SwiftUI sources). Substitute <Name>/<name>/<bundlePrefix>/<TEAM> in every copied file. Blank <TEAM> → leave the placeholder line DEVELOPMENT_TEAM: "".

If a JTBD artifact was confirmed: render assets/jtbd/PRODUCT.md.templatedocs/PRODUCT.md, guardrails-check.md.templatedocs/internal/guardrails-check.md, insert agents-product-section.md.template into AGENTS.md after the first heading, copy the artifact to project-root jtbd.json. See assets/jtbd/jtbd-map.md.

3. Compose selected modules

For each selected module open assets/modules/<m>/INSERT.md and follow it: it lists source files to copy and a project-fragment.yml to merge into project.yml (merge into the existing targets.<Name> and entitlements: maps — never overwrite). CloudKit + Push both extend the same entitlements: map.

4. Generate + verify (the gate)

xcodegen generate

Then the unsigned build gate by shape:

  • ios / ios-watchos: xcodebuild build -scheme <Name> -destination 'generic/platform=iOS Simulator'
  • macos: xcodebuild build -scheme <Name> -destination 'platform=macOS' CODE_SIGNING_ALLOWED=NO

Then xcodebuild test against the same destination for the test target. Both must pass.

5. Handoff

Offer git init && git add -A && git commit. Print summary: shape, modules, signing note (device/release signing is a human step), next command (open <Name>.xcodeproj).

Install via CLI
npx skills add https://github.com/glebis/claude-skills --skill init-xcode-app
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