sprite-processing

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Use when processing, cropping, splitting, or cleaning up existing sprite images or sprite sheets. Triggers on "crop sprite", "remove background", "split sprite sheet", "make transparent", "process PNG".

freema By freema schedule Updated 3/25/2026

name: sprite-processing description: Use when processing, cropping, splitting, or cleaning up existing sprite images or sprite sheets. Triggers on "crop sprite", "remove background", "split sprite sheet", "make transparent", "process PNG".

Sprite Processing with PixelForge

Use process_sprite to clean up existing images into game-ready sprites.

Single Sprite Processing

Remove background and auto-crop:

process_sprite
  inputPath: "raw-enemy.png"
  outputPath: "public/assets/games/rpg/enemy.png"
  background: "chromakey"
  square: true

Prefer chromakey background — uses HSV-based green screen removal. Much cleaner than black/white.

Split Sprite Sheet

Split a horizontal sprite sheet into individual frames:

process_sprite
  inputPath: "animation-sheet.png"
  outputPath: "public/assets/games/rpg/hero"
  split: true
  names: ["idle", "walk-1", "walk-2", "attack"]
  background: "chromakey"
  square: true

Outputs: hero-idle.png, hero-walk-1.png, hero-walk-2.png, hero-attack.png

Two-Pass Processing

When sprite sheet has white background but individual sprites have black background:

# 1. Split sheet (removes white bg between sprites)
process_sprite
  inputPath: "sheet.png"
  outputPath: "public/assets/sprites/char"
  split: true
  names: ["head", "body", "legs"]
  background: "white"
  square: true

# 2. Remove black bg from each sprite
process_sprite
  inputPath: "public/assets/sprites/char-head.png"
  background: "black"
  threshold: 8
  skipCrop: true

Background Removal Methods

Background Method Best For
chromakey HSV green screen BEST — cleanest edges, no artifacts
black Compositing equation Dark-themed sprites
white Compositing equation Light-themed sprites
auto Edge detection Unknown backgrounds

Options Reference

Option Default Description
background auto-detect "chromakey", "black", "white", or "auto"
threshold 20 Color detection sensitivity (0-255)
square false Pad output to square dimensions
padding 2 Pixels of padding around content
split false Split sheet into individual sprites
names 0, 1, 2... Names for split sprites
skipCrop false Keep original dimensions
skipTransparent false Don't remove background
Install via CLI
npx skills add https://github.com/freema/pixelforge-mcp --skill sprite-processing
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