acoustics

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Sound waves and acoustic phenomena

ffsshhttiikk By ffsshhttiikk schedule Updated 2/28/2026

name: acoustics description: Sound waves and acoustic phenomena license: MIT compatibility: opencode metadata: audience: engineers category: physics

What I do

  • Analyze sound wave propagation in gases, liquids, and solids
  • Calculate acoustic impedance and reflection coefficients
  • Design acoustic resonators and waveguides
  • Model noise pollution and sound insulation
  • Simulate musical instrument acoustics
  • Compute Doppler effects and shock waves

When to use me

When designing concert halls, acoustic metamaterials, sonar systems, noise barriers, or when analyzing sound behavior in different media.

Key Concepts

  • Wave Equation: ∂²p/∂t² = c²∇²p describes sound pressure evolution
  • Acoustic Impedance: Z = ρc characterizes medium resistance to sound
  • Sound Intensity: I = p²/(2ρc) for plane waves
  • Resonance: f_n = nv/(2L) for standing waves in tubes
  • Doppler Effect: f' = f(v ± v_o)/(v ∓ v_s)
Install via CLI
npx skills add https://github.com/ffsshhttiikk/opencode-agents-skills --skill acoustics
Repository Details
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