frontend-design

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Frontend design skill fused from Impeccable + custom extensions. Covers design philosophy, anti-AI-slop patterns, typography, color (OKLCH), spatial design, motion, interaction, responsive, UX writing, state management, engineering, and 4 style variants. Includes 20 command skills for audit/critique/polish/animate/etc.

fengshao1227 By fengshao1227 schedule Updated 3/31/2026

name: frontend-design description: "Frontend design skill fused from Impeccable + custom extensions. Covers design philosophy, anti-AI-slop patterns, typography, color (OKLCH), spatial design, motion, interaction, responsive, UX writing, state management, engineering, and 4 style variants. Includes 20 command skills for audit/critique/polish/animate/etc." license: "Apache 2.0 (Impeccable) + MIT (custom extensions)" user-invocable: true disable-model-invocation: false

Frontend Design (Impeccable Fusion Edition)

This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. It fuses Impeccable design philosophy with extended knowledge on state management, engineering, and design style systems.


Context Gathering Protocol

Design skills produce generic output without project context. You MUST have confirmed design context before doing any design work.

Required context — every design skill needs at minimum:

  • Target audience: Who uses this product and in what context?
  • Use cases: What jobs are they trying to get done?
  • Brand personality/tone: How should the interface feel?

Gathering order:

  1. Check current instructions (instant): If your loaded instructions already contain a Design Context section, proceed immediately.
  2. Check .impeccable.md (fast): If not in instructions, read .impeccable.md from the project root. If it exists and contains the required context, proceed.
  3. Run /teach-impeccable (REQUIRED): If neither source has context, you MUST run /teach-impeccable NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.

Design Direction

Commit to a BOLD aesthetic direction:

  • Purpose: What problem does this interface solve? Who uses it?
  • Tone: Pick an extreme: brutally minimal, maximalist chaos, retro-futuristic, organic/natural, luxury/refined, playful/toy-like, editorial/magazine, brutalist/raw, art deco/geometric, soft/pastel, industrial/utilitarian, etc.
  • Constraints: Technical requirements (framework, performance, accessibility).
  • Differentiation: What makes this UNFORGETTABLE? What's the one thing someone will remember?

CRITICAL: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work — the key is intentionality, not intensity.


Frontend Aesthetics Guidelines

Typography

Consult typography reference for scales, pairing, and loading strategies.

Choose fonts that are beautiful, unique, and interesting. Pair a distinctive display font with a refined body font.

DO: Use a modular type scale with fluid sizing (clamp) for display text; fixed rem scales for app UIs DO: Vary font weights and sizes to create clear visual hierarchy DON'T: Use overused fonts — Inter, Roboto, Arial, Open Sans, system defaults DON'T: Use monospace typography as lazy shorthand for "technical/developer" vibes DON'T: Put large icons with rounded corners above every heading — they rarely add value

Color & Theme

Consult color reference for OKLCH, palettes, and dark mode.

Commit to a cohesive palette. Dominant colors with sharp accents outperform timid, evenly-distributed palettes.

DO: Use OKLCH (not HSL) for perceptually uniform, maintainable palettes DO: Tint your neutrals toward your brand hue — even a subtle hint creates subconscious cohesion DON'T: Use gray text on colored backgrounds — use a shade of the background color instead DON'T: Use pure black (#000) or pure white (#fff) — always tint DON'T: Use the AI color palette: cyan-on-dark, purple-to-blue gradients, neon accents on dark backgrounds DON'T: Use gradient text for "impact" — it's decorative rather than meaningful DON'T: Default to dark mode with glowing accents

Layout & Space

Consult spatial reference for grids, rhythm, and container queries.

DO: Create visual rhythm through varied spacing — tight groupings, generous separations DO: Use fluid spacing with clamp() that breathes on larger screens DO: Use asymmetry and unexpected compositions; break the grid intentionally DON'T: Wrap everything in cards — not everything needs a container DON'T: Nest cards inside cards — flatten the hierarchy DON'T: Use identical card grids — same-sized cards with icon + heading + text, repeated endlessly DON'T: Center everything — left-aligned text with asymmetric layouts feels more designed DON'T: Use the same spacing everywhere — without rhythm, layouts feel monotonous

Visual Details

DO: Use intentional, purposeful decorative elements that reinforce brand DON'T: Use glassmorphism everywhere — blur effects used decoratively rather than purposefully DON'T: Use rounded elements with thick colored border on one side — a lazy accent DON'T: Use sparklines as decoration — tiny charts that convey nothing meaningful DON'T: Use rounded rectangles with generic drop shadows — safe, forgettable DON'T: Use modals unless there's truly no better alternative

Motion

Consult motion reference for timing, easing, and reduced motion.

DO: Use motion to convey state changes — entrances, exits, feedback DO: Use exponential easing (ease-out-quart/quint/expo) for natural deceleration DO: For height animations, use grid-template-rows transitions DON'T: Animate layout properties (width, height, padding, margin) — use transform and opacity only DON'T: Use bounce or elastic easing — they feel dated and tacky

Interaction

Consult interaction reference for forms, focus, and loading patterns.

DO: Use progressive disclosure — start simple, reveal sophistication through interaction DO: Design empty states that teach the interface, not just say "nothing here" DO: Make every interactive surface feel intentional and responsive DON'T: Repeat the same information — redundant headers, intros that restate the heading DON'T: Make every button primary — hierarchy matters

Responsive

Consult responsive reference for mobile-first, fluid design, and container queries.

DO: Use container queries (@container) for component-level responsiveness DO: Adapt the interface for different contexts — don't just shrink it DON'T: Hide critical functionality on mobile — adapt, don't amputate

UX Writing

Consult ux-writing reference for labels, errors, and empty states.

DO: Make every word earn its place DON'T: Repeat information users can already see


The AI Slop Test

Critical quality check: If you showed this interface to someone and said "AI made this," would they believe you immediately? If yes, that's the problem.

A distinctive interface should make someone ask "how was this made?" not "which AI made this?"

Review the DON'T guidelines above — they are the fingerprints of AI-generated work from 2024-2025.


Reference Library (Impeccable)

Deep-dive reference documents for each design dimension:

Reference Covers
typography Type systems, font pairing, modular scales, OpenType, web font loading
color-and-contrast OKLCH, tinted neutrals, dark mode, accessibility, 60-30-10
spatial-design 4pt spacing, grids, visual hierarchy, container queries, optical adjustments
motion-design 100/300/500 rule, easing curves, stagger, reduced motion, perceived performance
interaction-design 8 states, focus rings, Popover API, CSS Anchor, modals, keyboard nav
responsive-design Content-driven breakpoints, pointer/hover queries, safe areas, srcset
ux-writing Button labels, error formulas, empty states, voice vs tone, i18n

Extended Knowledge (Original)

Topic Document Covers
UI Aesthetics ui-aesthetics.md HSL color tokens, 8px grid CSS snippets, shadow scales, dark mode CSS
Component Patterns component-patterns.md CSS Grid/Flexbox layouts, responsive nav, glass card, Framer Motion
UX Principles ux-principles.md Nielsen 10 heuristics, WCAG, ARIA, keyboard, loading patterns
State Management state-management.md Redux/Zustand/Jotai/Recoil/Context — decision tree + code templates
Frontend Engineering engineering.md Web Vitals, code splitting, virtual scroll, Vitest/Playwright, Vite/Webpack

Design Style Systems

Specific style variant specs with CSS tokens and component patterns:

Style Document Aesthetic
Claymorphism claymorphism/SKILL.md Soft clay, large radii, dual inner shadows, offset outer shadows
Glassmorphism glassmorphism/SKILL.md Frosted glass, backdrop-filter, translucency, blur layers
Neubrutalism neubrutalism/SKILL.md Thick borders, offset solid shadows, high saturation, minimal radius
Liquid Glass liquid-glass/SKILL.md Apple-style translucent depth, spring animations, ambient response

Command System (20 Impeccable Commands)

All commands are in ~/.claude/skills/ccg/impeccable/. Each invokes this skill's guidelines first.

Quality & Audit

Command What it does
/audit Technical quality checks (a11y, performance, responsive, theming, anti-patterns) — scored 0-20
/critique UX design review with Nielsen heuristics scoring (0-40), persona testing, cognitive load
/teach-impeccable One-time setup: gather design context, save to .impeccable.md

Fix & Align

Command What it does
/normalize Align with design system standards
/polish Final pass before shipping — 20-item checklist
/distill Strip to essence, remove unnecessary complexity
/clarify Improve unclear UX copy, error messages, labels
/optimize Performance improvements (CWV, bundle, rendering)
/harden Error handling, i18n, text overflow, edge cases

Style & Expression

Command What it does
/animate Add purposeful motion and micro-interactions
/colorize Introduce strategic color to monochromatic designs
/bolder Amplify boring designs with distinctive impact
/quieter Tone down overly bold designs to refined sophistication
/delight Add moments of joy, personality, and surprise

Structure & Components

Command What it does
/extract Pull into reusable components and design tokens
/adapt Adapt for different devices and contexts
/onboard Design onboarding flows and empty states
/typeset Fix font choices, hierarchy, sizing, readability
/arrange Fix layout, spacing, visual rhythm
/overdrive Technically extraordinary effects (shaders, springs, scroll-driven)

Combining Commands

/audit /normalize /polish blog       # Full workflow: audit -> fix -> polish
/critique /harden checkout           # UX review + add error handling
/audit                               # Find issues first
/normalize                           # Then fix inconsistencies
/polish                              # Final cleanup

Implementation Principles

Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate code with extensive animations and effects. Minimalist or refined designs need restraint, precision, and careful attention to spacing, typography, and subtle details.

Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices across generations.


Use Cases

  • Design system establishment
  • Component library development
  • UI/UX audit and review (/audit, /critique)
  • Accessibility improvement
  • Responsive layout design (/adapt)
  • Interaction and animation design (/animate, /delight)
  • Style variant selection (Claymorphism / Glassmorphism / Neubrutalism / Liquid Glass)
  • Performance optimization (/optimize)
  • Pre-launch polish (/polish)
  • Copy improvement (/clarify)
  • Production hardening (/harden)
  • Typography refinement (/typeset)
  • Layout improvement (/arrange)
Install via CLI
npx skills add https://github.com/fengshao1227/ccg-workflow --skill frontend-design
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