letsgrow-ios-design-system

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Expert guidance for the LetsGrow iOS app design system in `Modules/Sources/DesignSystem/`, including reusable SwiftUI components, button styles, view modifiers, typography, colors, images, Lottie assets, and theme conventions. Use for any work on SwiftUI files, including building, reviewing, or refactoring UI in this app, and reuse or extend the existing DesignSystem instead of inventing new styling.

FeedbackFriends By FeedbackFriends schedule Updated 5/29/2026

name: letsgrow-ios-design-system description: Expert guidance for the LetsGrow iOS app design system in Modules/Sources/DesignSystem/, including reusable SwiftUI components, button styles, view modifiers, typography, colors, images, Lottie assets, and theme conventions. Use for any work on SwiftUI files, including building, reviewing, or refactoring UI in this app, and reuse or extend the existing DesignSystem instead of inventing new styling.

LetsGrow iOS Design System

Use Modules/Sources/DesignSystem/ as the source of truth. Prefer reusing existing tokens, styles, and reusable views before introducing new UI primitives.

Invocation Rule

If you are touching a SwiftUI file in this app, invoke this skill first. This includes adding a view, editing a view, refactoring a view, reviewing SwiftUI code, or changing UI styling in a .swift file that contains SwiftUI.

Workflow

  1. Read references/design-system.md for the inventory of components, tokens, and conventions.
  2. Inspect the exact source files you plan to use or change before making UI edits.
  3. Reuse existing Color, Font, button style, reusable view, and modifier APIs where they fit.
  4. Add new DesignSystem code only when the existing surface clearly does not cover the need.

Rules

  • Use only semantic colors exposed from Resources/Colors/Colors.swift, such as Color.theme... and UIKit bridges defined there. Do not use SwiftUI/UIKit system colors or raw palette colors in app UI, including .secondarySystemBackground, .systemGray, .secondary, .tertiary, .green, Color.gray, Color.black, Color.white, or UIColor.white.
  • Use Montserrat through the DesignSystem font helpers such as .font(.montserratSemiBold, 16). Do not introduce ad hoc font families.
  • Prefer existing button styles from Styles/ButtonStyles/ over custom inline button styling.
  • Prefer existing reusable views from ReusableViews/ for common empty, error, banner, close, picker, and event-info UI.
  • Use Theme.cornerRadius, Theme.padding, and Constants.maxWidthForLargeDevices instead of duplicating those layout constants.
  • Use .isLoading(...) when working with loading-aware button styles.
  • Keep app-facing UI code free of raw asset names when Image helpers already exist in Resources/Images/Images.swift.
  • When extending the design system, put new code in the matching DesignSystem subfolder and follow the established API shape.

Reference Files

  • Read references/design-system.md for the current public surface, tokens, and design conventions of this module.
Install via CLI
npx skills add https://github.com/FeedbackFriends/feedback-monorepo --skill letsgrow-ios-design-system
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