dragon-combat

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Final boss. End arena layout, end crystal destruction order (low → high, no-cage → caged), dragon attack patterns (head charge / wings / breath), HP / recovery management, and the kill conclusion.

Dwinovo By Dwinovo schedule Updated 5/16/2026

Skill instructions (SKILL.md) could not be loaded from local cache or raw GitHub repository.

Install via CLI
npx skills add https://github.com/Dwinovo/minecraft-animus --skill dragon-combat
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