foundation-platform-export-compatibility

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Foundational skill for multi-platform Godot delivery. Aligns feature tags, platform constraints, export presets, and runtime fallbacks across desktop, mobile, web, and XR.

DubDev720 By DubDev720 schedule Updated 2/22/2026

name: foundation-platform-export-compatibility description: Foundational skill for multi-platform Godot delivery. Aligns feature tags, platform constraints, export presets, and runtime fallbacks across desktop, mobile, web, and XR. tier: core godot_version: 4.6+ doc_anchors: - godot-docs/tutorials/export/exporting_projects.rst - godot-docs/tutorials/export/feature_tags.rst - godot-docs/tutorials/platform/index.rst - godot-docs/tutorials/export/exporting_for_dedicated_servers.rst tags: - platform - export - compatibility depends_on: []

Foundation Platform and Export Compatibility

Use When

  • Features must run across multiple targets.
  • You are adding platform APIs, XR, mobile, web, or dedicated-server behavior.
  • You are preparing export/release workflows.

Outcomes

  • Platform support matrix is explicit and testable.
  • Feature-tag and capability gating rules are consistent.
  • Export presets and runtime fallbacks are validated per target.

Required Rules

  • Define supported platform matrix up front.
  • Gate platform-specific behavior behind explicit feature tags/capability checks.
  • Keep platform conditionals localized and documented.
  • Validate export presets for each target.
  • Provide fallback behavior for unsupported capabilities.

Workflow

  1. Define supported target matrix and explicit non-targets.
  2. Map feature tags/capability checks to affected systems.
  3. Configure and review export presets for each target.
  4. Implement fallback behaviors where capabilities are unavailable.
  5. Run target-specific smoke tests and record results.

Validation

  • Export presets build successfully for all supported targets.
  • Capability-gated features disable cleanly on unsupported targets.
  • Target smoke tests confirm startup, input, and core scene flow.

Failure Modes

  • Platform checks are scattered, causing inconsistent behavior.
  • Export presets drift from documented target matrix.
  • Unsupported features fail hard instead of falling back safely.

Local Doc Anchors

  • godot-docs/tutorials/export/exporting_projects.rst
  • godot-docs/tutorials/export/feature_tags.rst
  • godot-docs/tutorials/platform/index.rst
  • godot-docs/tutorials/export/exporting_for_dedicated_servers.rst
Install via CLI
npx skills add https://github.com/DubDev720/gdref --skill foundation-platform-export-compatibility
Repository Details
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