foundation-implementation-validation

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Foundational skill for no-code-until-validated workflow: packet decomposition, 3-role review gates, evidence capture, and GO/STOP control.

DubDev720 By DubDev720 schedule Updated 2/22/2026

name: foundation-implementation-validation description: Foundational skill for no-code-until-validated workflow: packet decomposition, 3-role review gates, evidence capture, and GO/STOP control. tier: core godot_version: 4.6+ doc_anchors: - godot-docs/tutorials/best_practices/introduction_best_practices.rst - godot-docs/tutorials/editor/command_line_tutorial.rst - godot-docs/tutorials/scripting/debug/overview_of_debugging_tools.rst tags: - validation - governance - workflow depends_on: - godot-skills/godot-foundations/foundation-godot-version-doc-alignment/SKILL.md

Foundation Implementation Validation

Use When

  • Planning implementation from approved design packets.
  • Running pre-code validation gates.
  • Auditing readiness for coding tasks.

Outcomes

  • Implementation readiness is decided via explicit GO/STOP evidence.
  • Review roles and acceptance gates are consistent across tasks.
  • Validation artifacts are preserved for auditability.

Required Rules

  • Require explicit review outcomes from architecture, implementation, and validation perspectives.
  • Any non-approval produces STOP status with remediation tasks.
  • GO requires complete evidence links and reproduction/verification notes.
  • Validation gate must reference pinned docs and current scope constraints.

Workflow

  1. Assemble work packet with scope, assumptions, and risk statements.
  2. Run architecture, implementation, and QA/docs review checks.
  3. Record findings with file references and expected remediation.
  4. Resolve blocking findings and rerun gate checks.
  5. Emit final GO/STOP decision with evidence trail.

Validation

  • Gate artifact includes reviewer outcomes and timestamped decision.
  • STOP decisions include actionable remediation and owner.
  • GO decisions include verification commands/steps for next phase.

Failure Modes

  • Coding starts before unresolved STOP findings are cleared.
  • Review criteria vary by contributor and produce inconsistent quality.
  • Decisions are made verbally without durable evidence.

Local Doc Anchors

  • godot-docs/tutorials/best_practices/introduction_best_practices.rst
  • godot-docs/tutorials/editor/command_line_tutorial.rst
  • godot-docs/tutorials/scripting/debug/overview_of_debugging_tools.rst
Install via CLI
npx skills add https://github.com/DubDev720/gdref --skill foundation-implementation-validation
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