illustration-system

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Illustration style guides, when to use illustration vs photography, and maintaining illustration consistency.

Dragoon0x By Dragoon0x schedule Updated 4/11/2026

name: illustration-system description: Illustration style guides, when to use illustration vs photography, and maintaining illustration consistency. triggers: ["illustration", "illustration style", "custom illustrations"]

Illustration System

When to Use Illustration

  • Abstract concepts that can't be photographed
  • Empty states and onboarding
  • Error pages and status messages
  • Feature explanations and how-it-works sections
  • Brand personality expression

When to Use Photography

  • Real people and places
  • Product imagery
  • Testimonials and case studies
  • Trust building (real > illustrated)

Style Consistency

Every illustration in a set must share:

  • Line weight (consistent stroke width)
  • Color palette (same palette as the brand)
  • Level of detail (all simple or all detailed, never mixed)
  • Perspective (all flat, all isometric, or all 3D, never mixed)
  • Character style (same body proportions, face style)
  • Texture/rendering (all smooth, all textured, consistent)

Illustration Styles

Style Feel Best For
Flat/geometric Modern, clean SaaS, tech
Hand-drawn Warm, personal Creative, education
Isometric Technical, structured Developer tools, data
3D rendered Premium, immersive Marketing, luxury
Abstract/organic Artistic, unique Creative agencies, portfolios

Anti-Patterns

  • Using Humaaans or unDraw defaults without customization
  • Mixing illustration styles across the product
  • Illustrations that add nothing (decorative filler)
  • Inconsistent skin tones or representation
Install via CLI
npx skills add https://github.com/Dragoon0x/everything-design-taste --skill illustration-system
Repository Details
star Stars 3
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navigation Branch main
article Path SKILL.md
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