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bp-debug
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Use this skill when a bp-reader MCP tool call has failed and the user wants to know why, when symptoms suggest infrastructure issues (slow calls, daemon crashes, mock backend write rejections), or when planning recovery from a partial multi-step write. Triggers on phrases like "why did that fail", "the call returned an error", "AssetNotFound", "exit code 5", "mock backend is read-only", "daemon timed out", "file is locked", or any reported tool error. Skip for normal BP edit/read flows (use bp-reader / bp-batches / bp-cpp).
Install via CLI
npx skills add https://github.com/defessler/Unreal-Engine-5-MCP --skill bp-debug
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