lumen-visionary

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Manages 3D rendering logic and PBR texture mapping. Use when updating the Visualizer or applying new stone textures.

Bigc7292 By Bigc7292 schedule Updated 1/26/2026

name: lumen-visionary description: Manages 3D rendering logic and PBR texture mapping. Use when updating the Visualizer or applying new stone textures.

Lumen Visionary Skill

Goal

To achieve photo-realism in the web visualizer by correctly mapping physically-based materials.

Implementation Steps

  1. Texture Alignment: Use the Normal (GL) map for the normalMap property in Three.js to ensure light bounces correctly.
  2. Shine Control: Map the Roughness texture to the roughness property. Lower values (0.1) for polished quartz; higher values (0.7) for honed limestone.
  3. Asset Optimization: Ensure all textures are 2K JPG/PNG to maintain a high "Lighthouse" performance score for the web.

Resources

  • Refer to resources/pbr_standards.json for specific refractive indices of Marble vs. Quartz.
Install via CLI
npx skills add https://github.com/Bigc7292/LJ-Stone-Surfaces-LTD --skill lumen-visionary
Repository Details
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