name: unity-scriptableobject description: "ScriptableObject management — create, read, modify, delete, duplicate, find SO assets, list available types, import/export JSON. Exact signatures via GET /skills/schema."
ScriptableObject Skills
Create and manage ScriptableObject assets.
Operating Mode
- Approval:本模块 Mixed ——
scriptableobject_get/scriptableobject_list_types/scriptableobject_find/scriptableobject_export_json标SkillMode.SemiAuto,可直接执行;写类 skill (scriptableobject_create/scriptableobject_set/scriptableobject_set_batch/scriptableobject_duplicate/scriptableobject_import_json) 标SkillMode.FullAuto,需 grant 单次执行返结果。 - Auto / Bypass:FullAuto 直接执行。
- 含 NeverInSemi 高危 skill:
scriptableobject_delete(Operation.Delete)。该 skill 在 Approval/Auto 下返MODE_FORBIDDEN,仅 Bypass 或 Allowlist 命中可调。
DO NOT (common hallucinations):
scriptableobject_create_typedoes not exist → create SO scripts viascript_createwith template "ScriptableObject"scriptableobject_get_properties/scriptableobject_readdo not exist → usescriptableobject_getscriptableobject_set_property/scriptableobject_set_fielddo not exist → usescriptableobject_set(single field) orscriptableobject_set_batch(multiple fields)scriptableobject_savedoes not exist → changes are auto-saved to the asset
Routing:
- For ScriptableObject script creation → use
scriptmodule with template "ScriptableObject" - For JSON import/export →
scriptableobject_import_json/scriptableobject_export_json(this module)
Skills
scriptableobject_create
Create a new ScriptableObject asset. Parameters:
typeName(string): ScriptableObject type name.savePath(string): Asset save path.
scriptableobject_get
Get properties of a ScriptableObject. Parameters:
assetPath(string): Asset path.
scriptableobject_set
Set a field/property on a ScriptableObject. Parameters:
assetPath(string): Asset path.fieldName(string): Field or property name.value(string): Value to set.
scriptableobject_list_types
List available ScriptableObject types in the project. Parameters:
filter(string, optional): Filter by name.
scriptableobject_duplicate
Duplicate a ScriptableObject asset. Parameters:
assetPath(string): Source asset path to duplicate.
scriptableobject_set_batch
Set multiple fields on a ScriptableObject at once. fields: JSON object {fieldName: value, ...}
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| assetPath | string | Yes | - | Asset path of the ScriptableObject |
| fields | string | Yes | - | JSON object with field-value pairs, e.g. {"fieldName": "value", ...} |
Returns: { success, fieldsSet }
scriptableobject_delete
Delete a ScriptableObject asset.
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| assetPath | string | Yes | - | Asset path of the ScriptableObject to delete |
Returns: { success, deleted }
scriptableobject_find
Find ScriptableObject assets by type name.
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| typeName | string | Yes | - | ScriptableObject type name to search for |
| searchPath | string | No | "Assets" |
Folder path to search within |
| limit | int | No | 50 |
Maximum number of results to return |
Returns: { success, count, assets }
scriptableobject_export_json
Export a ScriptableObject to JSON.
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| assetPath | string | Yes | - | Asset path of the ScriptableObject to export |
| savePath | string | No | null |
File path to save the JSON output; if omitted, JSON is returned inline |
Returns: { success, path } or { success, json }
scriptableobject_import_json
Import JSON data into a ScriptableObject.
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| assetPath | string | Yes | - | Asset path of the target ScriptableObject |
| json | string | No | null |
JSON string to import |
| jsonFilePath | string | No | null |
Path to a JSON file to read and import |
Returns: { success, assetPath }
Exact Signatures
Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.