match-page

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Orchestrate whole-PAGE visual parity, with a replayable parity log so the work survives a reconstruct. PHASE 0 — if <outputDir>/parity-log.json exists, REPLAY its logged intents onto the current build first (apply + verify each by looking), so prior parity work is re-applied to whatever the latest reconstruction produced. PHASE 1 — one batch pass measuring EVERY band's built design vs the SOURCE screenshot across all axes, emitting a per-band verdict. PHASE 2 — iterate match-section on the divergent bands only, worst-first, LOGGING each fix as a semantic parity-log entry, until each matches. Never hand-roll per-section work without the batch assessment; never assert a match without cropping source+built and looking. Dispatched by replicate-with-blocks/design-qa; calls match-section per band; writes/reads parity-log.json.

Automattic By Automattic schedule Updated 6/7/2026

name: match-page description: Orchestrate whole-PAGE visual parity, with a replayable parity log so the work survives a reconstruct. PHASE 0 — if /parity-log.json exists, REPLAY its logged intents onto the current build first (apply + verify each by looking), so prior parity work is re-applied to whatever the latest reconstruction produced. PHASE 1 — one batch pass measuring EVERY band's built design vs the SOURCE screenshot across all axes, emitting a per-band verdict. PHASE 2 — iterate match-section on the divergent bands only, worst-first, LOGGING each fix as a semantic parity-log entry, until each matches. Never hand-roll per-section work without the batch assessment; never assert a match without cropping source+built and looking. Dispatched by replicate-with-blocks/design-qa; calls match-section per band; writes/reads parity-log.json. disable-model-invocation: true allowed-tools: - Bash - Read - Edit - Agent - mcp__plugin_playwright_playwright__browser_navigate - mcp__plugin_playwright_playwright__browser_resize - mcp__plugin_playwright_playwright__browser_evaluate

Why this exists

Reaching design parity by improvising per-section edits is slow, inconsistent, and prone to runaways. The fix is a fixed two-phase shape: measure the whole page once, THEN iterate only the sections that diverge. Phase 1 is cheap (one render + one DOM measurement); it tells you exactly which sections need work and on which axes, so Phase 2 is targeted, not exploratory.

Inputs

outputDir (e.g. ~/Studio/_liberations/example.com), studioSitePath, themeSlug, page slug + sourceUrl, previewUrl (e.g. http://localhost:8881; front page renders at /). Captured specs: outputDir/sections/<slug>.jsonsections[] (ordered by top; each carries top, height, backgroundColor, layout.padTopPx/padBottomPx/gap, fullBleed, headingSizes/headingLineHeights/headingFamilies, bodyTextSizes/bodyLineHeights/bodyFamilies, cells, textAlign, plus styledHtml — the computed-style oracle). Source screenshot: outputDir/screenshots/desktop/<slug>.png (read its real width with identify; compare at THAT width).

  • replicaShotsDir — the replica screenshots directory holding comparison.json (v2) and the diff/ artifacts; used by the Phase-1 parity gate.

CRITICAL — compare against the SOURCE SCREENSHOT, not the captured numbers. The captured SectionSpec values (headingSizes, padTopPx, height, …) are measured at the 1440px desktop capture; the page renders and is compared at the source screenshot width (often 1008px), and the deterministic emitter scales type/spacing by vw/clamp. So built 26px is a captured 36px scaled at 1008 — NOT a divergence. Diffing built-render against captured-@1440 numbers produces all false positives and causes thrash. The TRUTH for visual parity is built render vs source render at the same width (pixels vs pixels). Use the captured numbers only as the values to APPLY in Phase 2, never as the comparison target.

The parity log — <outputDir>/parity-log.json

A replayable record of the SEMANTIC steps to reach parity. NOT literal markup diffs (those break when a reconstruction changes structure) — each entry is an intent an AI can re-apply by looking at the source. Format + helpers: src/lib/replicate/parity-log.ts (parseParityLog, serializeParityLog, upsertEntry, replayableEntries). One entry per band×axes:

{ "version": 1, "page": "homepage", "sourceUrl": "https://…/",
  "entries": [
    { "band": "services", "bandIndex": 1,
      "divergence": "card titles render stacked above the cards; cards show only the number",
      "sourceTarget": "each card = number + title (large) + description + Read More",
      "fix": "place each section heading into its card as the title at the captured size; drop the orphaned stacked headings",
      "axes": ["structure", "type-size"], "status": "applied",
      "promoteToEmitter": "extractor: capture the card title into the cell, not the number; merge a split 2-line title",
      "evidence": { "source": "screenshots/parity/services-src.png", "built": "screenshots/parity/services-built.png" } }
  ] }

status: applied (fix in place + verified), residual (couldn't fully close — note why), pending (identified, not yet applied). promoteToEmitter is the backlog: a recurring, rule-shaped divergence belongs in the extractor/emitter — once encoded there, DELETE the entry from the log (it no longer needs replay). Write the log with upsertEntry semantics: re-polishing the same band×axes UPDATES its entry; a new band/axis APPENDS.

PHASE 0 — Replay the parity log (if it exists)

If <outputDir>/parity-log.json is present, run BEFORE the fresh assessment: for each replayableEntries entry (applied/residual, in band order), apply its fix to the CURRENT build (the band may have just been regenerated by a reconstruct), then VERIFY by cropping that band from the source screenshot + the built page and reading BOTH — never assume the replay worked. Update the entry's status from what you see. Replay re-grounds on the source each time, so it survives structural drift. Then continue to Phase 1, which catches anything the log didn't cover.

PHASE 1 — Batch assessment (ALWAYS do this first; one pass)

Parity gate (run FIRST, before any per-section work): read <replicaShotsDir>/comparison.json (version 2). For each page: if every scored viewport has status:"ok", score >= 0.995 (PARITY_GATE_SCORE), AND heightMismatchRatio <= 0.02 (HEIGHT_MISMATCH_THRESHOLD), the page is ALREADY AT PARITY — skip it entirely (no section assessment, no match-section dispatch) and log gate-skip: <slug> score=<s> hmr=<r>. A high score with heightMismatchRatio > 0.02 does NOT pass — that combination is the short-capture artifact; treat the height mismatch itself as a high-severity finding and proceed with assessment. When the file is version 1 (no mismatch fields), the gate is score-only — never assume missing fields mean zero mismatch. If comparison.json is absent (compare never ran), there is no gate — assess every page. When fullPageScore is present AND the heights match (originHeight === replicaHeight), prefer it over the crop score for the gate decision (same 0.995 bar) — it sees below the fold. When the heights differ, gate on the crop score + heightMismatchRatio as above: fullPageScore counts the magenta padding as diff by construction, so even a benign sub-threshold height delta (the 32px admin-bar artifact ≈ 0.6% on a long page) caps it below 0.995 and would make the gate-skip permanently unreachable.

  1. Read the source screenshot width: identify -format "%w" outputDir/screenshots/desktop/<slug>.png. Render the built page ONCE at THAT width: npx tsx scripts/_shot.ts "<previewUrl>/<slug>/?v=1" outputDir/screenshots/built-<slug>.png <srcWidth> (it scrolls to settle lazy images; do not use the Playwright MCP screenshot — it times out on tall pages).
  2. Get the built band boundaries: browser_navigate at <srcWidth>×900, then browser_evaluate to list the band container's children (the .entry-content/.wp-block-post-content children — a MIX of <div class="wp-block-cover"> heroes and <section class="wp-block-group"> bands) with each one's getBoundingClientRect() top + height. That gives N built bands in document order.
  3. For EACH band, crop the SAME vertical range from BOTH the source screenshot and the built screenshot (magick <img> -crop <W>x<H>+0+<top> +repage out.png; source band tops scale from the built tops by the page-height ratio, or detect bg-color band boundaries) and READ the two crops side by side. Flag the band DIVERGENT on the axes you can SEE: background color, heading size/weight relative to the band, body text size, alignment (centered vs left), inter-element spacing, full-bleed vs boxed, dropped media/content, button style. This is a visual judgement per band, not a number diff.
  4. Print the per-band verdict table (band → divergent axes, or DONE). Bands that look identical are DONE — do not touch them.

This whole phase is ONE render + N band crops. It replaces eyeballing the whole page and guessing, and it does NOT chase captured @1440 numbers.

Diff-image hygiene: a .diff.png / .padded.png marks WHERE pixels differ — never read a color, font, or size from it. Red is the difference marker; magenta (in .padded.png) means one side has no content at that location (layout overrun — high severity). Read every actual value from the SOURCE screenshot.

PHASE 2 — Iterate divergent sections (worst-first)

For each divergent section, ordered by composite descending:

  1. Run match-section for that section index (dispatch a subagent pointed at skills/match-section/SKILL.md, OR apply inline if you are already that executor): apply the captured values for the divergent axes (from the spec / styledHtml) as canonicalization-safe core block attributes, render, and eyes-on compare source-crop vs built-crop until visually identical.
  2. Re-measure ONLY that section (re-run the Phase-1 measurement for its index) to confirm its divergent cells cleared. Do not re-render/re-measure the whole page each time.
  3. Log the fix. Once the band verifies as matched (or residual), upsert a parity-log entry for it — {band, bandIndex, divergence, sourceTarget, fix, axes, status, evidence} — and, if the divergence is a recurring rule-shaped gap (e.g. a capture/render defect any site would hit), set promoteToEmitter with how to encode it. Save <outputDir>/parity-log.json after each band so a crash/interrupt never loses the record. Also save the source + built evidence crops under <outputDir>/screenshots/parity/.
  4. Bounds (anti-runaway): at most 3 fix cycles per band; if a band still diverges after 3, log it residual (with the remaining axes + why) and move on — do NOT keep grinding one band. Cap the whole page at a sane total (e.g. ≤ 2× the band count of cycles); if hit, stop and report.

Mechanics for applying + rendering are in skills/match-section/SKILL.md (BACK UP post_content to a file first; post_content via studio wp post update; EXACT unique-string edits, never a greedy regex; mirror into both theme pattern copies; cache flush). Preserve ALL content; never touch the nav template, footer part, or a band already marked DONE.

Output

  • The Phase-1 verdict table (before): every band, divergent axes flagged.
  • Per divergent band: the axes fixed (before→after) and final MATCHED/RESIDUAL.
  • The verdict table re-run at the end (after), confirmed by looking at the crops.
  • Total cycles spent (so a runaway is visible).
  • <outputDir>/parity-log.json written with one entry per fix (the replayable record).
  • Promote-to-emitter backlog: the list of promoteToEmitter notes — the recurring, rule-shaped divergences that should graduate into the extractor/emitter (and then leave the log).
  • Before declaring done any page where at least one section was dispatched to match-section: liberate_refine_report {outputDir, slug} must pass for that page. A failed coverage check reopens the page — dispatch match-section to fix the accounting. Pages with zero match-section dispatches (gate-skipped, or all bands matched at assessment) have no refine// directory and are exempt — do NOT call the tool for them.

Never report the page MATCHED without having cropped source+built per band and looked at both. The parity log is what makes this sustainable: a future reconstruct (done for its own reason) regenerates the deterministic baseline, Phase 0 replays the log onto it, and anything that has since been encoded into the emitter is simply dropped from the log.

Install via CLI
npx skills add https://github.com/Automattic/data-liberation-agent --skill match-page
Repository Details
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article Path SKILL.md
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