winning-by-design-sales-excellence-framework

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Design GTM playbooks, customer journeys, and messaging using the Winning by Design framework. Use this skill when Alex says "WbD this", "design the playbook for [segment]", "map the customer journey for [product]", "SPICED the discovery call", "bowtie model for [motion]", or "messaging house for [offering]". Triggers on GTM design work — net-new motions, stalled playbooks, segmentation redesigns, or messaging refreshes. Applies WbD primitives (SPICED, bowtie, impact/effort, moments-that-matter) consistently across deliverables.

AlexYedi By AlexYedi schedule Updated 5/19/2026

name: winning-by-design-sales-excellence-framework description: Design GTM playbooks, customer journeys, and messaging using the Winning by Design framework. Use this skill when Alex says "WbD this", "design the playbook for [segment]", "map the customer journey for [product]", "SPICED the discovery call", "bowtie model for [motion]", or "messaging house for [offering]". Triggers on GTM design work — net-new motions, stalled playbooks, segmentation redesigns, or messaging refreshes. Applies WbD primitives (SPICED, bowtie, impact/effort, moments-that-matter) consistently across deliverables.

Winning by Design — Sales Excellence Framework

Apply the Winning by Design primitives — SPICED, bowtie model, moments-that-matter, impact/effort — to GTM design problems: playbooks, customer journeys, and messaging.

Inputs

  • The motion in scope (segment, product, channel).
  • Current-state artifacts if they exist (playbook draft, journey map, messaging).
  • The outcome Alex wants (new playbook, refresh, diagnosis).

Workflow

Playbook design

  1. Define the ICP and the buying committee.
  2. Map the bowtie: acquire → onboard → retain → expand.
  3. For each stage, define the moments-that-matter and the plays that trigger on them.
  4. Define the handoffs between stages (SDR → AE → CSM → AM).
  5. Define the measurements (conversion, time-to-value, NRR).

Customer journey

  1. Map the journey by phase (awareness → consideration → decision → onboarding → value → expansion).
  2. For each phase, define: customer goal, internal owner, key moments, content assets.
  3. Identify gaps and friction.

Messaging

  1. Apply SPICED to the problem: Situation, Pain, Impact, Critical event, Decision criteria.
  2. Build the messaging house: core promise, 3 pillars, proof per pillar.
  3. Translate into channel-specific assets (outbound, web, sales deck).

Outputs

  • Playbook, journey map, or messaging house (whichever was requested).
  • List of moments-that-matter with plays.
  • Measurements and leading indicators.

When NOT to trigger

  • Individual deal work — use the-meddpicc-enterprise-deal-desk.
  • Product roadmap design — wrong framework.
  • Marketing campaign execution — different artifact.

Specialized agents

  • agents/content-companion.md — Winning-by-Design-voiced drafter for SPICED recap emails, Blueprints for Moments That Matter, Handoff documents (SDR→AE→CSM), QBR / Impact Review templates, customer journey maps, playbook sections, messaging houses, Critical-Event reverse-timeline docs, onboarding kickoff agendas, and expansion plays. Carries SPICED inline through every artifact and refuses to ship vendor-side Impact claims, deals without Critical Events, or post-sale stages designed as afterthoughts.
Install via CLI
npx skills add https://github.com/AlexYedi/alex-agents-skills --skill winning-by-design-sales-excellence-framework
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