scenekit

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Use when implementing or debugging SceneKit scenes, nodes, materials, lighting, cameras, physics, animation, or SceneView bridging.

4eleven7 By 4eleven7 schedule Updated 6/10/2026

name: scenekit description: Use when implementing or debugging SceneKit scenes, nodes, materials, lighting, cameras, physics, animation, or SceneView bridging.

SceneKit Quick Reference

Purpose

Use when implementing or debugging SceneKit scenes, nodes, materials, lighting, cameras, physics, animation, or SceneView bridging.

Routing

Use this skill only when the request matches the frontmatter description. If a narrower framework, platform, testing, debugging, product, or workflow skill clearly owns the request, use that narrower skill instead.

If setup, documentation, tools, memory files, specs, scripts, or project conventions are required, search the current repository first. If the required setup is missing and the workflow cannot proceed without it, ask the user for the location or permission to create it.

Workflow

  1. Read the relevant sections of references/full-guidance.md before acting.
  2. Load only the additional reference files below that match the task.
  3. Apply the smallest workflow path that satisfies the request.
  4. Verify with the appropriate build, test, lint, review, screenshot, source check, or documented evidence before reporting completion.

References

  • references/full-guidance.md - complete workflow, examples, checklists, routing notes, and detailed rules moved from the original entrypoint.
  • references/scenekit-patterns.md
  • references/scenekit-to-realitykit-migration.md
Install via CLI
npx skills add https://github.com/4eleven7/Claude-Skills --skill scenekit
Repository Details
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article Path SKILL.md
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