ps-blend-modes

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Photoshop blend mode science with math formulas: darken group (darken, multiply, color burn, linear burn), lighten group (lighten, screen, color dodge, linear dodge), contrast group (overlay, soft light, hard light, vivid light), component group (hue, saturation, color, luminosity). Quick reference for removing black/white backgrounds, adding glow/shadow, texture overlay, color tinting, high-pass sharpen.

00bx By 00bx schedule Updated 2/10/2026

name: ps-blend-modes description: "Photoshop blend mode science with math formulas: darken group (darken, multiply, color burn, linear burn), lighten group (lighten, screen, color dodge, linear dodge), contrast group (overlay, soft light, hard light, vivid light), component group (hue, saturation, color, luminosity). Quick reference for removing black/white backgrounds, adding glow/shadow, texture overlay, color tinting, high-pass sharpen." license: MIT compatibility: opencode metadata: audience: designers workflow: photoshop-mcp

§2 BLEND MODE SCIENCE

Every blend mode is a math formula combining the current layer (top) with layers below (bottom).

DARKEN GROUP — Result is always darker or same

Mode Formula Use For
DARKEN min(top, bottom) Composite dark elements, remove white backgrounds
MULTIPLY top x bottom / 255 Shadows, dark overlays, multiply textures. Black stays black, white disappears
COLOR_BURN 1 - (1-bottom)/top Intense dark contrast, dramatic shadows
LINEAR_BURN top + bottom - 255 Darker than Multiply, harsh dark blending

LIGHTEN GROUP — Result is always lighter or same

Mode Formula Use For
LIGHTEN max(top, bottom) Composite light elements, remove black backgrounds
SCREEN 1 - (1-top)(1-bottom) Glow effects, light leaks, neon text. White stays white, black disappears
COLOR_DODGE bottom / (1-top) Intense highlights, glowing edges
LINEAR_DODGE top + bottom Brightest additive blend, lens flares

CONTRAST GROUP — Darken darks, lighten lights

Mode Formula Use For
OVERLAY Multiply if bottom<128, Screen if >128 Most versatile. Texture overlay, high-pass sharpen, color grading
SOFT_LIGHT Gentle Overlay Subtle color tinting, gentle light/shadow. Best for color grading
HARD_LIGHT Multiply if top<128, Screen if >128 Like Overlay but keyed to TOP layer
VIVID_LIGHT Color Burn/Dodge combo Use batchplay for this blend mode

COMPONENT GROUP — Blend specific color properties

Mode Formula Use For
HUE Hue from top, Sat+Lum from bottom Change colors without affecting light/shadow
SATURATION Sat from top, Hue+Lum from bottom Desaturate/saturate specific areas
COLOR Hue+Sat from top, Lum from bottom Colorize. Tinting photos, hand-coloring B&W
LUMINOSITY Lum from top, Hue+Sat from bottom Apply brightness changes without color shifts

QUICK REFERENCE

Remove black background  → SCREEN
Remove white background  → MULTIPLY
Add glow/light           → SCREEN or LINEAR_DODGE
Add shadow/darkness      → MULTIPLY
Texture overlay          → OVERLAY or SOFT_LIGHT
Color tinting            → SOFT_LIGHT or COLOR
High-pass sharpen        → OVERLAY
Color grading            → SOFT_LIGHT

Install via CLI
npx skills add https://github.com/00bx/00bx-photoshop-mcp --skill ps-blend-modes
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